Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project Manager window goes out of the screen #103637

Open
RoyalXXX opened this issue Mar 5, 2025 · 1 comment
Open

Project Manager window goes out of the screen #103637

RoyalXXX opened this issue Mar 5, 2025 · 1 comment

Comments

@RoyalXXX
Copy link

RoyalXXX commented Mar 5, 2025

Tested versions

Reproducible in Godot 4.4 stable
Not reproducible in Godot 4.3 stable

System information

Windows 11 64-bit Godot 4.4 stable

Issue description

Project Manager window goes out of the screen. The buttons are almost out of sight. If you change the window size, you will have the same problem the next time you run it, because Godot does not store the window size of the project manager. The display scale is set to Auto (200%). Of course, if you choose 175%, the problem goes away, but everything in the editor will be small. I have always used 200% scale and Godot also recommends this scale to me. Windows is also at 200% scale, since I have a High DPI monitor.

Image

Steps to reproduce

Minimal reproduction project (MRP)

@Calinou
Copy link
Member

Calinou commented Mar 6, 2025

This is likely a consequence of the increased default height, which can be too high at certain display scale factors for certain resolutions.

A good way to fix this is to clamp the initial project manager window height to be the screen's height minus 72 * EDSCALE to account for the taskbar and window title's height. (This may not be the exact measurement but it should be close enough.)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants