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This issue happens with any Resource that has bottom editor (e.g. Theme). Modifying the script will refresh the inspector, which will re-open all opened Resources, potentially causing the editors to re-appear.
Tested versions
4.4.1 RC1
System information
Godot v4.4.1.rc1 - Windows 10 (build 19045) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.21912.14) - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 threads)
Issue description
I noticed that if we edit code and we have hidden tile editors, they constantly become visible, i.e. they expand.
0318.2.mp4
I also see this error all the time when this problem happens:
Steps to reproduce
Minimal reproduction project (MRP)
I usually attach the MRP, but it's very easy to do following the instructions above.
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