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Type icons are corrupted #11505
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as far as i can tell there are no type icons right now, and probably will not be in a long time, so i would say that the option to enable type icons should be removed until we have all the type icons. |
@djrm Aren't those it? |
@YeldhamDev yes, but there are only some of them, not all the types are covered, also i removed those icons since they might need to be redone once the visual shader editor returns. |
Type icons option should be removed. I have no idea where this option is. I suggest looking for it (based on the editor settings name), and remove the EDITOR_DEF line. |
Ubuntu 17.04, Godot Build: 1481a1b
Issue description:

Self-explanatory:
The text was updated successfully, but these errors were encountered: