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xDGameStudios
changed the title
Setting Resource as key to Dictionary turns key unreadable in Inspector
Setting Resource as key to Dictionary turns key unreadable in narrower inspector
Feb 9, 2019
Godot version:
3.1 Beta
OS/device including version:
OSX Mojave
Issue description:
Setting resource as key to Dictionary makes it unreadable in a narrower inspector.
Example before adding to the dictionary:
Example after adding to the dictionary:
Right now as you can see the key is added as:
Resource([full file path])
and it could be added as:
[object icon][file name]
like it happens with other displays (i.e: arrays)
The text was updated successfully, but these errors were encountered: