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Over time I accumulated a lot of projects and test projects, so the list in my project manager has become very big. It also became very slow to open, and given some errors appearing in the console while it loads, I suspect this is due to parsing all project files and icons.
Would it be possible to run this filesystem walk asynchronously?
The text was updated successfully, but these errors were encountered:
Zylann
changed the title
The ProjectManager taks a long time to open due to loading project icons
The ProjectManager takes a long time to open due to loading project icons
Feb 24, 2019
Godot 3.0.6
Godot 3.1 beta6
Over time I accumulated a lot of projects and test projects, so the list in my project manager has become very big. It also became very slow to open, and given some errors appearing in the console while it loads, I suspect this is due to parsing all project files and icons.
Would it be possible to run this filesystem walk asynchronously?
The text was updated successfully, but these errors were encountered: