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Godot version: 3.1 beta 11
OS/device including version: Windows 10 x64 intel i5 10gb RAM GF 660 GTX
Issue description: to_lower() doesn't work for russian as it expected. It left almost half of letters in upper case.
to_lower()
Steps to reproduce: var caps = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ" print(caps.to_lower())
var caps = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ" print(caps.to_lower())
the result will be:
абвгдеЁжзийклмнопрстуФХЦЧШЩЪЫЬЭЮЯ as you can see the letter "Ё" and from "Ф" to "Я" are yet capitalized.
The text was updated successfully, but these errors were encountered:
The relevant code is in https://github.com/godotengine/godot/blob/master/core/ucaps.h Might need extra entries for the Cyrillic letters which don't match a Latin letter.
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Godot version:
3.1 beta 11
OS/device including version:
Windows 10 x64 intel i5 10gb RAM GF 660 GTX
Issue description:
to_lower()
doesn't work for russian as it expected. It left almost half of letters in upper case.Steps to reproduce:
var caps = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ" print(caps.to_lower())
the result will be:
абвгдеЁжзийклмнопрстуФХЦЧШЩЪЫЬЭЮЯ
as you can see the letter "Ё" and from "Ф" to "Я" are yet capitalized.
The text was updated successfully, but these errors were encountered: