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Regression in fbx with new indexer #44655
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OK so the bug can be 'worked around' by setting mesh to be 1.0 scale (hardcoded scale) Then if i rescale the mesh to any value the mesh appears. (aabb recalculation?) So we are generating bad AABB's most likely happening in SurfaceTool |
#44660 contains fixes to reproduce the scaling workaround I disabled materials entirely to keep things as simple as possible right now. |
Notes:
for now I think it's best we leave this as-is and just wait until the new indexer is ready for use, also it's new code so I should be patient while issues get worked on |
Godot version:
OS/device including version:
Issue description:
video of issue
https://www.youtube.com/watch?v=zw3hdC2iOV0&feature=youtu.be
Steps to reproduce:
Minimal reproduction project:
https://developer.nvidia.com/orca/amazon-lumberyard-bistro
I spent 5 hours yesterday debugging this and it's caused by this commit, before it didn't happen.
I would like to fix this, there are no errors reported on opening the scene.
Fixes tried
This completely blocks me from working.
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