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3.x
See also #50938.
4.0.dev (bb0122c)
Fedora 34, GeForce GTX 1080 (NVIDIA 470.57.02)
LightmapGI does not take light nodes' indirect energy into account (unlike BakedLightmap in 3.x).
test_lightmap_normalmap2.zip
The text was updated successfully, but these errors were encountered:
Fixed by #82068, I think this should be closed to avoid cluttering the tracker.
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See also #50938.
Godot version
4.0.dev (bb0122c)
System information
Fedora 34, GeForce GTX 1080 (NVIDIA 470.57.02)
Issue description
LightmapGI does not take light nodes' indirect energy into account (unlike BakedLightmap in
3.x
).Steps to reproduce
Minimal reproduction project
test_lightmap_normalmap2.zip
The text was updated successfully, but these errors were encountered: