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v4.0.alpha.custom_build [9a3940bc6]
Ubuntu 21.04. RTX 2060
When baking the lightmap with high texel density, the engine crash.
Engine version: Godot Engine v4.0.alpha.custom_build (9a3940bc609cac8e6c0bc6f3d1f4fbd84940caa6) Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] /lib/x86_64-linux-gnu/libc.so.6(+0x41040) [0x7fbd905ed040] (??:0) [2] /lib/x86_64-linux-gnu/libc.so.6(+0x1833b1) [0x7fbd9072f3b1] (??:0) [3] Image::create(int, int, bool, Image::Format) (??:0) [4] LightmapperRD::_blit_meshes_into_atlas(int, Vector<Ref<Image> >&, Vector<Ref<Image> >&, AABB&, Vector2i&, int&, bool (*)(float, String const&, void*, bool), void*) (??:0) [5] LightmapperRD::bake(Lightmapper::BakeQuality, bool, int, float, int, bool, Lightmapper::GenerateProbes, Ref<Image> const&, Basis const&, bool (*)(float, String const&, void*, bool), void*) (??:0) [6] LightmapGI::bake(Node*, String, bool (*)(float, String const&, void*, bool), void*) (??:0) [7] LightmapGIEditorPlugin::_bake_select_file(String const&) (??:0) [8] void call_with_variant_args_helper<LightmapGIEditorPlugin, String const&, 0ul>(LightmapGIEditorPlugin*, void (LightmapGIEditorPlugin::*)(String const&), Variant const**, Callable::CallError&, IndexSequence<0ul>) (??:0) [9] void call_with_variant_args<LightmapGIEditorPlugin, String const&>(LightmapGIEditorPlugin*, void (LightmapGIEditorPlugin::*)(String const&), Variant const**, int, Callable::CallError&) (??:0) [10] CallableCustomMethodPointer<LightmapGIEditorPlugin, String const&>::call(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [11] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [12] Object::emit_signalp(StringName const&, Variant const**, int) (??:0) [13] Error Object::emit_signal<String>(StringName const&, String) (??:0) [14] EditorFileDialog::_action_pressed() (??:0) [15] void call_with_variant_args_helper<EditorFileDialog>(EditorFileDialog*, void (EditorFileDialog::*)(), Variant const**, Callable::CallError&, IndexSequence<>) (??:0) [16] void call_with_variant_args<EditorFileDialog>(EditorFileDialog*, void (EditorFileDialog::*)(), Variant const**, int, Callable::CallError&) (??:0) [17] CallableCustomMethodPointer<EditorFileDialog>::call(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [18] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [19] Object::emit_signalp(StringName const&, Variant const**, int) (??:0) [20] Error Object::emit_signal<>(StringName const&) (??:0) [21] AcceptDialog::_ok_pressed() (??:0) [22] void call_with_variant_args_helper<AcceptDialog>(AcceptDialog*, void (AcceptDialog::*)(), Variant const**, Callable::CallError&, IndexSequence<>) (??:0) [23] void call_with_variant_args<AcceptDialog>(AcceptDialog*, void (AcceptDialog::*)(), Variant const**, int, Callable::CallError&) (??:0) [24] CallableCustomMethodPointer<AcceptDialog>::call(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [25] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [26] Object::emit_signalp(StringName const&, Variant const**, int) (??:0) [27] Error Object::emit_signal<>(StringName const&) (??:0) [28] BaseButton::_pressed() (??:0) [29] BaseButton::on_action_event(Ref<InputEvent>) (??:0) [30] BaseButton::gui_input(Ref<InputEvent> const&) (??:0) [31] Control::_call_gui_input(Ref<InputEvent> const&) (??:0) [32] Viewport::_gui_call_input(Control*, Ref<InputEvent> const&) (??:0) [33] Viewport::_gui_input_event(Ref<InputEvent>) (??:0) [34] Viewport::push_input(Ref<InputEvent> const&, bool) (??:0) [35] Window::_window_input(Ref<InputEvent> const&) (??:0) [36] void call_with_variant_args_helper<Window, Ref<InputEvent> const&, 0ul>(Window*, void (Window::*)(Ref<InputEvent> const&), Variant const**, Callable::CallError&, IndexSequence<0ul>) (??:0) [37] void call_with_variant_args<Window, Ref<InputEvent> const&>(Window*, void (Window::*)(Ref<InputEvent> const&), Variant const**, int, Callable::CallError&) (??:0) [38] CallableCustomMethodPointer<Window, Ref<InputEvent> const&>::call(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [39] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (??:0) [40] DisplayServerX11::_dispatch_input_event(Ref<InputEvent> const&) (??:0) [41] DisplayServerX11::_dispatch_input_events(Ref<InputEvent> const&) (??:0) [42] Input::_parse_input_event_impl(Ref<InputEvent> const&, bool) (??:0) [43] Input::flush_buffered_events() (??:0) [44] DisplayServerX11::process_events() (??:0) [45] OS_LinuxBSD::run() (??:0) [46] /home/juan/dev/godot/bin/godot.linuxbsd.tools.64(main+0x17f) [0x563c990bd5b8] (??:0) [47] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xd5) [0x7fbd905d4565] (??:0) [48] /home/juan/dev/godot/bin/godot.linuxbsd.tools.64(_start+0x2e) [0x563c990bd37e] (??:0) -- END OF BACKTRACE --
Bake Test scene from MRP
Lightmap.zip
The text was updated successfully, but these errors were encountered:
Duplicate of #54679.
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Godot version
v4.0.alpha.custom_build [9a3940bc6]
System information
Ubuntu 21.04. RTX 2060
Issue description
When baking the lightmap with high texel density, the engine crash.
Steps to reproduce
Bake Test scene from MRP
Minimal reproduction project
Lightmap.zip
The text was updated successfully, but these errors were encountered: