Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Godot 4: Animation tracks from earlier alpha versions are empty #65502

Closed
macryc opened this issue Sep 7, 2022 · 2 comments
Closed

Godot 4: Animation tracks from earlier alpha versions are empty #65502

macryc opened this issue Sep 7, 2022 · 2 comments

Comments

@macryc
Copy link

macryc commented Sep 7, 2022

Godot version

4.0 alpha 14-16

System information

Win10, GLES3, RTX 2070 mobile

Issue description

All key frames in animation tracks created prior to alpha 14 are empty. The animations are still listed under the AnimationPlayer node, and they each have the animation tracks but all keyframes are gone.

Steps to reproduce

Open alpha 12 and create a Animation player node
Add an animation and set a few keyframes
Save project
Open project in alpha 16 (or 15)
Open the animation player to view the animations
Select the animation you created in alpha 12, open it - the track is there but there are no keyframes

Minimal reproduction project

not needed

@TokageItLab
Copy link
Member

TokageItLab commented Sep 8, 2022

What type of track, all of type? As for the Bezier track, I remember refactoring it to remove some unnecessary data from key data.

Note that the Alpha version is not expected to support compatibility loss during the middle of the Alpha version.

@akien-mga
Copy link
Member

Seems to be the same issue as #66964. We can't guarantee an easy upgrade path between alphas, but we aim to have it working from 3 to 4.

Repository owner moved this from To Assess to Done in 4.x Priority Issues Nov 21, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Archived in project
Development

No branches or pull requests

4 participants