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All key frames in animation tracks created prior to alpha 14 are empty. The animations are still listed under the AnimationPlayer node, and they each have the animation tracks but all keyframes are gone.
Steps to reproduce
Open alpha 12 and create a Animation player node
Add an animation and set a few keyframes
Save project
Open project in alpha 16 (or 15)
Open the animation player to view the animations
Select the animation you created in alpha 12, open it - the track is there but there are no keyframes
Minimal reproduction project
not needed
The text was updated successfully, but these errors were encountered:
Godot version
4.0 alpha 14-16
System information
Win10, GLES3, RTX 2070 mobile
Issue description
All key frames in animation tracks created prior to alpha 14 are empty. The animations are still listed under the AnimationPlayer node, and they each have the animation tracks but all keyframes are gone.
Steps to reproduce
Open alpha 12 and create a Animation player node
Add an animation and set a few keyframes
Save project
Open project in alpha 16 (or 15)
Open the animation player to view the animations
Select the animation you created in alpha 12, open it - the track is there but there are no keyframes
Minimal reproduction project
not needed
The text was updated successfully, but these errors were encountered: