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4.0b15
Windows 10, RTX 2060, Vulkan
MenuButtons don't render at all like normal buttons, only text is displayed (no panels or other theme elements).
They look like this:
When I would expect them to look more like this:
Maybe this is intended behavior, but it's not documented to work like this and it seems like it's meant to display like other buttons.
Add a MenuButton node to any scene
N/A
The text was updated successfully, but these errors were encountered:
I guess MenuButton is for menu/toolbar items. In this case, the button does not need a background.
MenuButton
Sorry, something went wrong.
Uncheck flat in the properties, it's set for MenuButton by default.
flat
Thanks, unchecking flat worked. Why is that the default when MenuPopup already exists for when you don't want a full button?
MenuPopup
Just realized this is a duplicate of #30768
No branches or pull requests
Godot version
4.0b15
System information
Windows 10, RTX 2060, Vulkan
Issue description
MenuButtons don't render at all like normal buttons, only text is displayed (no panels or other theme elements).
They look like this:

When I would expect them to look more like this:

Maybe this is intended behavior, but it's not documented to work like this and it seems like it's meant to display like other buttons.
Steps to reproduce
Add a MenuButton node to any scene
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: