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FogVolume problems #73759

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pietru2004 opened this issue Feb 22, 2023 · 2 comments
Closed

FogVolume problems #73759

pietru2004 opened this issue Feb 22, 2023 · 2 comments

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@pietru2004
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Godot version

4.0 beta rc2

System information

Windows 10 Forward+

Issue description

When using XRCamera
20230222010310_1_vr
each eye has diffrent fog level.
GodotVR/godot-xr-tools#381

Steps to reproduce

On godot 4.0 beta rc2
Launch https://github.com/GodotVR/godot-xr-tools
Place 2 cubes to make small corridor
In corridor add FogVolume node and setup it
Launch project and look at FogVolume.
Each eye should see FogVolume diffrently.

Minimal reproduction project

N/A

@Calinou
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Calinou commented Feb 22, 2023

Duplicate of #72331.

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Feb 22, 2023
@Calinou Calinou removed this from the 4.x milestone Feb 22, 2023
@pietru2004
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Well I just want to say that I did look isn't it duplicate but didn't see any.

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