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A sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right), the first time the mouse is moved over a slider.
Expected
The slider handle highlight, should appear on the sliders handle on the first mouse-over.
As it does in the Godot versions before: 4.1.beta1
Godot version
v4.1.beta1.official [828ec2c]
System information
Godot v4.1.beta1 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GTX 550 Ti () - Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 Threads)
Issue description
Issue observed in:
Expected behavior in:
Description
A sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right), the first time the mouse is moved over a slider.
Expected
The slider handle highlight, should appear on the sliders handle on the first mouse-over.
As it does in the Godot versions before: 4.1.beta1
Steps to reproduce
Node2D is selected, in the Scene panel, and the Transform group/section is unfolded in the Inspector panel.
Observed
The sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right) from the sliders handle.
The mouse-over handle highlight moves to the slider handle when:
Now the second and subsequent slider mouse-overs keep showing the handle highlight correctly.
The issue can be reproduced by deselecting and selecting Node2D in the Scene panel.
godot_4.1_slider_mouse_over_highlight_offset.mp4
Expected
The sliders mouse-over handle highlight should appear on the sliders handle, the first time the mouse is moved over the slider.
Minimal reproduction project
issue, mouse over slider, handle highlight, offset.zip
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