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When ysort is enabled on a TileMap and each of it's layers, the highlighting of the currently selected layer disappears. I am not sure if this is intended behaviour.
No ysort on TileMap: You can see that only the tiles of the selected layer (layer 0) are fully visible.
ysort on TileMap: All tiles of all layers are fully visible => Essentially no layer highlighting anymore.
Steps to reproduce
Create a TileMap with at least two layers and an arbitrary TileSet, so you can draw something.
Enable ysort on all individual layers and the TileMap itself.
Make sure "Highlight Selected TileMap Layer" is on (Right next to where you select the layer).
Toggle ysort on the TileMap to see that the highlighting of the selected layer disappears when ysort is enabled.
I'll close that one as it is likely fixed on master. Maybe thanks to #78134.
If anyone is able to reproduce this bug again, please let us know, I'll reopen.
Godot version
v4.0.3.stable.mono.official [5222a99]
System information
Windows 11
Issue description
When ysort is enabled on a TileMap and each of it's layers, the highlighting of the currently selected layer disappears. I am not sure if this is intended behaviour.
No ysort on TileMap: You can see that only the tiles of the selected layer (layer 0) are fully visible.

ysort on TileMap: All tiles of all layers are fully visible => Essentially no layer highlighting anymore.

Steps to reproduce
Minimal reproduction project
bug_tilemap_no_layer_highlight_when_ysort_enabled.zip
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