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Using get_image on a radial GradientTexture2D returns a linear gradient instead of a radial gradient.
This image illustrates the same gradient in two places. The one on the left has been converted using get_image() and the one on the right uses the same texture but has not been converted.
Godot version
4.1.1
System information
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3168) - AMD Ryzen 7 7800X3D 8-Core Processor (16 Threads)
Issue description
Using get_image on a radial GradientTexture2D returns a linear gradient instead of a radial gradient.

This image illustrates the same gradient in two places. The one on the left has been converted using get_image() and the one on the right uses the same texture but has not been converted.
Steps to reproduce
Create 2d radial gradient, turn into image texture, draw image texture.
Minimal reproduction project
GradientDemo.zip
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