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Console isn't flushed during OS.crash() #85072

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albinaask opened this issue Nov 19, 2023 · 1 comment
Open

Console isn't flushed during OS.crash() #85072

albinaask opened this issue Nov 19, 2023 · 1 comment

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@albinaask
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Godot version

4.1 stable, 4.2 RC-1

System information

Godot v4.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics 620 () - Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz (8 Threads)

Issue description

Calling this code:
´´´
print("something")
OS.crash("something else")
´´´

produces no output in the editor terminal, this is undesirable.

Steps to reproduce

Run above code.

Minimal reproduction project

N/A

@jsjtxietian
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But it does shown in the console output, If I remember correctly, for it to be shown in the editor console the message should go thorugh the tcp or websocket, not just flush itself's stdout.

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