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Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 XT (Advanced Micro Devices, Inc.; 27.20.22016.2) - Intel(R) Xeon(R) CPU E5-2670 v3 @ 2.30GHz (24 Threads)
Trying to select the next ocurrence of anything in the code editor, while it's inside a collapsed function, returns an error:
I believe it should expand the function, then select the ocurrence.
Select a word and press Ctrl + D to find and select the next ocurrence of it. A function must contain the word, and it must be collapsed.
Select_next_Ocurrence.zip
The text was updated successfully, but these errors were encountered:
This should be easy to fix after #86978 since it adds a _unhide_carets() method in TextEdit that can probably be used for this.
_unhide_carets()
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Tested versions
System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 XT (Advanced Micro Devices, Inc.; 27.20.22016.2) - Intel(R) Xeon(R) CPU E5-2670 v3 @ 2.30GHz (24 Threads)
Issue description
Trying to select the next ocurrence of anything in the code editor, while it's inside a collapsed function, returns an error:
I believe it should expand the function, then select the ocurrence.
Steps to reproduce
Select a word and press Ctrl + D to find and select the next ocurrence of it. A function must contain the word, and it must be collapsed.
Minimal reproduction project (MRP)
Select_next_Ocurrence.zip
The text was updated successfully, but these errors were encountered: