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Colors in autocomplete don't display transparency. #89355
Comments
Yes |
What do you suggest so that transparency is evident in the menu? After all, it is transparent, so showing the menu background color seems ideal, so far. |
In these situations, transparency is normally accounted for with a checkerboard background. |
It's a good suggestion, but depending on the opacity level, in this way it could hinder the perception. This is not actually a bug, but rather something that could be discussed in the GIPs: https://github.com/godotengine/godot-proposals |
Tested versions
4.3.dev4
System information
Godot v4.3.dev4 - Pop!_OS 22.04 LTS - X11 - GLES3 (Compatibility) - Mesa Intel(R) Graphics (ADL GT2) () - 12th Gen Intel(R) Core(TM) i5-1235U (12 Threads)
Issue description
No checkerboard background, like I'd expect, which makes this misleading.
Steps to reproduce
const lmofa = Color("ffffff44")
Then make another variable and see the autocomplete.
Minimal reproduction project (MRP)
N/A
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