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4.3 Beta-1 Mono Unknown Crash #92615
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Tested in 4.0.0 aIpha ~ latest master (705b7a0) and i was able to reproduce the crash, is possible to reproduce in editor or playing, for both cases the crash only happens if extra_cull_margin property is anything different from zero unknown_2024.06.02-06.31.mp4In game crash backtrace:
Editor crash backtrace:
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If it helps with some future investigation, I believe I got this to happen by cloning this repo: https://github.com/athillion/ProceduralPlanetGodot/ and trying to change the mesh for one of the full-screen post processor mesh instances. As I recall, attempting to change the mesh ended up crashing Godot. Trying to isolate the issue, I deleted as much of the project as I could in order to get it to the most distilled MRP which resulted in the creation of this issue ticket. |
I am getting exactly the same error. When I install Orchestrator plug-in in a project, Godot asks me to restart itself. But when I do that, Godot crashes. Even I am on 12th Gen Intel(R) Core(TM) i7-12650H. I am completely new to Godot and scripting in general (thus, also github) so excuse me if the question is a little noobish but have any of you found a solution to this issue? Have already tried with multiple versions and combinations of Godot and Orchestrator but to no avail. |
@tarunshakyawar Are you sure this is the same problem you're having? This crash is related to a bug in the redering culling (and already has a pr to solve) and don't need any plugin or restart the editor to reproduce. If you're not sure i recommend you open a new issue because your crash can come from another cause. |
@matheusmdx I opened a new thread. It was an issue with the Visual C++ redistributables. I repaired all of them and voila, it works now. Thanks for your suggestion. |
Tested versions
Only tested in 4.3 beta-1 mono
System information
Godot v4.3.beta1.mono - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3050 Ti Laptop GPU (NVIDIA; 31.0.15.4680) - 12th Gen Intel(R) Core(TM) i7-12650H (16 Threads)
Issue description
Mono project crashes beyond my comprehension with no meaningful error.
Steps to reproduce
Unknown. Open MRP, try to add a quad to the mesh instance.
https://www.loom.com/share/2c545d5507634aa1a80f84059b0c188f
Minimal reproduction project (MRP)
Crash Repro.zip
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