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Error printed in output when creating new resource or selecting main scene on Linux X11 (EditorFileDialog on top of modal dialog) #95282

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Giganzo opened this issue Aug 8, 2024 · 1 comment · Fixed by #100637

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@Giganzo
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Giganzo commented Aug 8, 2024

Tested versions

From 4.3dev3
Godot v4.3.rc2

System information

Fedora Linux 40 (KDE Plasma) - Wayland - Vulkan (Forward+) - (software emulation on CPU)

Issue description

Clicking on create in "Create New Resource" window opened from FileSystem menu "New Resource" prints this error: platform/linuxbsd/x11/display_server_x11.cpp:1879 - Condition "!windows.has(p_window)" is true. Returning: ObjectID()

Screencast_20240808_154206.webm

This doesnt happen when editor is set to use single window mode
Also if you select Shader in the resource window the error doesn't happen either, so it might be the linked to the "Save Resource As" window?

Steps to reproduce

In FileSystem right click and select "New Resource..."
Click on Create
Look at error in Output

Minimal reproduction project (MRP)

N/A

@akien-mga akien-mga added this to the 4.4 milestone Aug 8, 2024
@akien-mga akien-mga changed the title Error printed in outpout when creating new resource Error printed in outpout when creating new resource or selecting main scene on Linux X11 (EditorFileDialog on top of modal dialog) Sep 26, 2024
@akien-mga akien-mga moved this from Unassessed to Bad in 4.x Release Blockers Sep 26, 2024
@akien-mga
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As seen in #97486, this also happens when selecting a main scene, so I edited the title accordingly.

@akien-mga akien-mga changed the title Error printed in outpout when creating new resource or selecting main scene on Linux X11 (EditorFileDialog on top of modal dialog) Error printed in output when creating new resource or selecting main scene on Linux X11 (EditorFileDialog on top of modal dialog) Dec 10, 2024
@bruvzg bruvzg self-assigned this Dec 18, 2024
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3 participants