Saving with a non inherited gltf scene open causes Condition "is_inside_tree()" is true
#95618
Labels
Milestone
Condition "is_inside_tree()" is true
#95618
Tested versions
4.3
System information
Windows 10
Issue description
If you add a gltf file to a scene without inheriting from it, then hit
Open in Editor
>Open Anyway
you will open the gltf file like a normal scene. If you then save the editor will printSteps to reproduce
Add a gltf file to a scene
Open in Editor
>Open Anyway
Save
Minimal reproduction project (MRP)
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