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Saving with a non inherited gltf scene open causes Condition "is_inside_tree()" is true #95618

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0x0ACB opened this issue Aug 16, 2024 · 0 comments · Fixed by #95691
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@0x0ACB
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0x0ACB commented Aug 16, 2024

Tested versions

4.3

System information

Windows 10

Issue description

If you add a gltf file to a scene without inheriting from it, then hit Open in Editor > Open Anyway you will open the gltf file like a normal scene. If you then save the editor will print

<scene\main\window.cpp(1889): Window::_try_parent_dialog> Condition "is_inside_tree()" is true. Returning: false:
Attempting to parent and popup a dialog that already has a parent.

Steps to reproduce

Add a gltf file to a scene
Open in Editor > Open Anyway
Save

Minimal reproduction project (MRP)

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