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I think maybe the problem is because cm return a identity Projection .
p_near can not as same as _far
i think it is beter to change the line 304 to cm.set_perspective(fov, viewport_size.aspect(), 0 , p_near, keep_aspect == KEEP_WIDTH);
But the content of the set_perspective needs to be changed, I don't know if this is feasible.
Tested versions
v4.3.stable.official [77dcf97]
System information
macOS 10.15.7
Issue description
Camera3D.project_position(point,z_depth) return wrong value when z_depth==far
Steps to reproduce
add this script to a Camera3D:
the log:
Minimal reproduction project (MRP)
empty project with camera3D
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