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4.3
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Selecting a property's text field, collapsing the group and then expanding it causes the text to become blurry.
This happens on every node for me. Using the transform is best.
N/A
The text was updated successfully, but these errors were encountered:
It looks a bit different, so I'm not sure.
Sorry, something went wrong.
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Tested versions
4.3
System information
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Issue description
Selecting a property's text field, collapsing the group and then expanding it causes the text to become blurry.

Steps to reproduce
This happens on every node for me. Using the transform is best.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: