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reproducible in Godot 4.3
not reproducible in Godot 4.2.2
System information
Window 10
Issue description
HTTPRequest.set_tls_options( TLSOptions.client_unsafe() ) should disable TLS handshake validation.
But when calling a Server with a self signed certificate the error "E 0:00:02:0815 _do_handshake: TLS handshake error: -9984
<C++-Quelle> modules/mbedtls/stream_peer_mbedtls.cpp:89 @ _do_handshake()" appears.
Tested versions
reproducible in Godot 4.3
not reproducible in Godot 4.2.2
System information
Window 10
Issue description
HTTPRequest.set_tls_options( TLSOptions.client_unsafe() ) should disable TLS handshake validation.
But when calling a Server with a self signed certificate the error "E 0:00:02:0815 _do_handshake: TLS handshake error: -9984
<C++-Quelle> modules/mbedtls/stream_peer_mbedtls.cpp:89 @ _do_handshake()" appears.
That wasn't so ingodot 4.2.2
Steps to reproduce
Minimal reproduction project (MRP)
issue.zip
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