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Build Godot and start it, it will crash when loading a project.
Steps to reproduce
Build using scons p=windows target=editor or using Visual studio 2022 with project generated with scons platform=windows vsproj=yes dev_build=yes.
Just start the compiled version in debug or directly with the .exe and load an empty project. Godot editor will crash when loading the project.
The problem is just reproductible on my laptop. It's not reproductible on my desktop computer: Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 32.0.15.6070) - 11th Gen Intel(R) Core(TM) i5-11600KF @ 3.90GHz (12 Threads)
Minimal reproduction project (MRP)
Any empty project.
The text was updated successfully, but these errors were encountered:
Tested versions
Reproductible on custom build master 364f916 #90993 @darksylinc
Not reproductible with the commit just before: 6e9bcc0
System information
Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Laptop GPU (NVIDIA; 32.0.15.5612) - AMD Ryzen 7 5800H with Radeon Graphics (16 Threads)
Issue description
Build Godot and start it, it will crash when loading a project.

Steps to reproduce
Build using
scons p=windows target=editor
or using Visual studio 2022 with project generated withscons platform=windows vsproj=yes dev_build=yes
.Just start the compiled version in debug or directly with the .exe and load an empty project. Godot editor will crash when loading the project.
The problem is just reproductible on my laptop. It's not reproductible on my desktop computer: Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 32.0.15.6070) - 11th Gen Intel(R) Core(TM) i5-11600KF @ 3.90GHz (12 Threads)
Minimal reproduction project (MRP)
Any empty project.
The text was updated successfully, but these errors were encountered: