-
-
Notifications
You must be signed in to change notification settings - Fork 22k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
broken build for iOS branch 4.3 on latest Xcode #97999
Comments
Sounds like: Can you test with latest |
Latest master works fine, 4.3 fails, just don't know what I can cherry-pick from master to 4.3 to fix btw: I found few useful iOS functions https://github.com/godotengine/godot/blob/master/platform/ios/ios.mm#L41-L44 |
Try cherry-picking the fix for that issue: Closing as this has been resolved and the fix in 4.4 is marked for cherry picking, thank you for reporting Edit: Wasn't originally marked for cherry-picking but added now |
Thank you, cherry pick with manuall conflict resolution worked for me |
I have manually applied this patch to my checkout of the 4.3 branch and I can confirm for people on 4.3, that this patch does allow building on MacOS 15.1 using Xcode 16.1. |
Tested versions
4.3
System information
iOS
Xcode 16.0 (16A242d)
Issue description
macos run fails
Steps to reproduce
Minimal reproduction project (MRP)
regular git clone
The text was updated successfully, but these errors were encountered: