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Godot v4.3.stable - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 4070 Ti (NVIDIA; 32.0.15.6094) - 13th Gen Intel(R) Core(TM) i7-13700K (24 Threads)
Issue description
Diraccess seems to have a few problems with accessing files once exported, this has been observed to happen when trying to get the name of files within a directory. In my main project I can use get_files_at() to get the names of all the files in a directory, however once trying to do that in the export it only exports part of 3 file names.
In the minimum reproducible project on 4.3 stable, the folder is not found at all
Steps to reproduce
Diraccess get files at --> folder
then export
either the folder won't be found or the file names listed will be incomplete
the res:// filesystem is imported/converted into godot internal format during the export process.
.import files contain the mapping information of the source file path to the imported internal file (imported files are .scn for scenes, .ctex for textures).
You should be able to load data from the .import files using ConfigFiles, reading the [deps]: source_file string, which you can then pass to load(). You might also be able to load the [remap]: path or UID instead. Though, more easily being able to explore/dynamically load items in folders at runtime is a very useful feature.
I know there are at least a couple other issues and proposals relating to the exported project filesystem, but I can't seem to find them.
Tested versions
System information
Godot v4.3.stable - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 4070 Ti (NVIDIA; 32.0.15.6094) - 13th Gen Intel(R) Core(TM) i7-13700K (24 Threads)
Issue description
Diraccess seems to have a few problems with accessing files once exported, this has been observed to happen when trying to get the name of files within a directory. In my main project I can use get_files_at() to get the names of all the files in a directory, however once trying to do that in the export it only exports part of 3 file names.
In the minimum reproducible project on 4.3 stable, the folder is not found at all
Steps to reproduce
Diraccess get files at --> folder
then export
either the folder won't be found or the file names listed will be incomplete
Minimal reproduction project (MRP)
newGameProject.zip
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