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Error spam when origin_from equals SpecificBone in LookAtModifier3D #99510

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JekSun97 opened this issue Nov 21, 2024 · 0 comments · Fixed by #99612
Closed

Error spam when origin_from equals SpecificBone in LookAtModifier3D #99510

JekSun97 opened this issue Nov 21, 2024 · 0 comments · Fixed by #99612

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@JekSun97
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Tested versions

4.4 dev5

System information

Godot v4.4.dev5 - Windows 10.0.19045 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012) - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 threads)

Issue description

Image

@TokageItLab

Steps to reproduce

  1. Open MRP
  2. Select LookAtModifier3D modifier in skin_1.tscn scene
  3. Change From to SpecificBone

Minimal reproduction project (MRP)

err.zip

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