From d7d6251c30a9d54da6842d23e3bd6db4df8f8d8b Mon Sep 17 00:00:00 2001 From: Dario <dariosamo@gmail.com> Date: Thu, 5 Dec 2024 13:55:57 -0300 Subject: [PATCH] Add texture limits for D3D12 Driver. --- drivers/d3d12/rendering_device_driver_d3d12.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/drivers/d3d12/rendering_device_driver_d3d12.cpp b/drivers/d3d12/rendering_device_driver_d3d12.cpp index b72a1932f830..f78233b9b33f 100644 --- a/drivers/d3d12/rendering_device_driver_d3d12.cpp +++ b/drivers/d3d12/rendering_device_driver_d3d12.cpp @@ -6144,6 +6144,16 @@ uint64_t RenderingDeviceDriverD3D12::limit_get(Limit p_limit) { switch (p_limit) { case LIMIT_MAX_BOUND_UNIFORM_SETS: return safe_unbounded; + case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: + return D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION; + case LIMIT_MAX_TEXTURE_SIZE_1D: + return D3D12_REQ_TEXTURE1D_U_DIMENSION; + case LIMIT_MAX_TEXTURE_SIZE_2D: + return D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION; + case LIMIT_MAX_TEXTURE_SIZE_3D: + return D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION; + case LIMIT_MAX_TEXTURE_SIZE_CUBE: + return D3D12_REQ_TEXTURECUBE_DIMENSION; case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return device_limits.max_srvs_per_shader_stage; case LIMIT_MAX_UNIFORM_BUFFER_SIZE: