diff --git a/drivers/gles3/shaders/particles.glsl b/drivers/gles3/shaders/particles.glsl index bdc28e292e2d..03c94e566390 100644 --- a/drivers/gles3/shaders/particles.glsl +++ b/drivers/gles3/shaders/particles.glsl @@ -342,7 +342,7 @@ void main() { mediump float attractor_attenuation = attractors[i].attenuation; amount = pow(amount, attractor_attenuation); dir = safe_normalize(mix(dir, attractors[i].transform[2].xyz, attractors[i].directionality)); - attractor_force -= amount * dir * attractors[i].strength; + attractor_force -= mass * amount * dir * attractors[i].strength; } float particle_size = particle_size; diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index abaa507453e7..67dd9bcb4ee4 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -1392,7 +1392,7 @@ MaterialStorage::MaterialStorage() { actions.renames["COLOR"] = "out_color"; actions.renames["VELOCITY"] = "out_velocity_flags.xyz"; - //actions.renames["MASS"] = "mass"; ? + actions.renames["MASS"] = "mass"; actions.renames["ACTIVE"] = "particle_active"; actions.renames["RESTART"] = "restart"; actions.renames["CUSTOM"] = "out_custom"; diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl index a8f27ba726ee..20aa6c208454 100644 --- a/servers/rendering/renderer_rd/shaders/particles.glsl +++ b/servers/rendering/renderer_rd/shaders/particles.glsl @@ -488,7 +488,7 @@ void main() { } amount = pow(amount, FRAME.attractors[i].attenuation); dir = safe_normalize(mix(dir, FRAME.attractors[i].transform[2].xyz, FRAME.attractors[i].directionality)); - attractor_force -= amount * dir * FRAME.attractors[i].strength; + attractor_force -= mass * amount * dir * FRAME.attractors[i].strength; } float particle_size = FRAME.particle_size; diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp index b5954132571c..6bb7eff83cf2 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp @@ -68,7 +68,7 @@ ParticlesStorage::ParticlesStorage() { actions.renames["COLOR"] = "PARTICLE.color"; actions.renames["VELOCITY"] = "PARTICLE.velocity"; - //actions.renames["MASS"] = "mass"; ? + actions.renames["MASS"] = "mass"; actions.renames["ACTIVE"] = "particle_active"; actions.renames["RESTART"] = "restart"; actions.renames["CUSTOM"] = "PARTICLE.custom";