diff --git a/modules/multiplayer/scene_rpc_interface.cpp b/modules/multiplayer/scene_rpc_interface.cpp
index 592bb18a7106..69bb19c01c4a 100644
--- a/modules/multiplayer/scene_rpc_interface.cpp
+++ b/modules/multiplayer/scene_rpc_interface.cpp
@@ -73,6 +73,16 @@ int get_packet_len(uint32_t p_node_target, int p_packet_len) {
 	}
 }
 
+bool SceneRPCInterface::_sort_rpc_names(const Variant &p_l, const Variant &p_r) {
+	if (likely(p_l.is_string() && p_r.is_string())) {
+		return p_l.operator String() < p_r.operator String();
+	}
+	bool valid = false;
+	Variant res;
+	Variant::evaluate(Variant::OP_LESS, p_l, p_r, res, valid);
+	return valid ? res.operator bool() : false;
+}
+
 void SceneRPCInterface::_parse_rpc_config(const Variant &p_config, bool p_for_node, RPCConfigCache &r_cache) {
 	if (p_config.get_type() == Variant::NIL) {
 		return;
@@ -80,7 +90,7 @@ void SceneRPCInterface::_parse_rpc_config(const Variant &p_config, bool p_for_no
 	ERR_FAIL_COND(p_config.get_type() != Variant::DICTIONARY);
 	const Dictionary config = p_config;
 	Array names = config.keys();
-	names.sort(); // Ensure ID order
+	names.sort_custom(callable_mp_static(&SceneRPCInterface::_sort_rpc_names)); // Ensure ID order
 	for (int i = 0; i < names.size(); i++) {
 		ERR_CONTINUE(!names[i].is_string());
 		String name = names[i].operator String();
diff --git a/modules/multiplayer/scene_rpc_interface.h b/modules/multiplayer/scene_rpc_interface.h
index 5c9b66d5f55a..852cef783010 100644
--- a/modules/multiplayer/scene_rpc_interface.h
+++ b/modules/multiplayer/scene_rpc_interface.h
@@ -91,6 +91,8 @@ class SceneRPCInterface : public RefCounted {
 #endif
 
 protected:
+	static bool _sort_rpc_names(const Variant &p_l, const Variant &p_r);
+
 	void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
 
 	void _send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount);