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Add comparisons with popular tonemappers to the README #3
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Which specific flavors of those operators are you interested in seeing? |
What do you mean by flavors in this context? |
There's not a single ACES and not a single Reinhard. "Filmic" is a general category for a bunch of them... And I personally don't use any of those, so don't know what should be part of such a comparison. |
I think you could pick any popular 3D engine or rendering application for this, though the engine/application needs to support TonyMcMapface obviously 🙂 I'd say Blender personally if possible, but maybe other people will be more interested in Unreal. (I don't think Godot 4 can use this LUT, or at least not yet – although I haven't tried.) |
I can run some basic comparisons with specific open source HLSL/GLSL shaders, but I'm not an active user of any of the software you listed. I wouldn't want to do anyone a disservice by making an uninformed comparison 👀 If you make one in your favorite software, I can link it from the README 🙂 |
I'd like to see comparison screenshots in the README with linear, Reinhard, Filmic and ACES tonemapping 🙂
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