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| 1 | +# SCCS Id: @(#)Flame.des 3.4 1991/09/30 |
| 2 | +# Copyright (c) 1989 by Jean-Christophe Collet |
| 3 | +# Copyright (c) 1991-2 by M. Stephenson |
| 4 | +# NetHack may be freely redistributed. See license for details. |
| 5 | +# |
| 6 | +# The "start" level for the quest. |
| 7 | +# |
| 8 | +# Here you meet your (besieged) class leader, the High Flame Mage, |
| 9 | +# and receive your quest assignment. |
| 10 | +# |
| 11 | +MAZE: "Fla-strt",' ' |
| 12 | +FLAGS: noteleport,hardfloor |
| 13 | +GEOMETRY:center,center |
| 14 | +MAP |
| 15 | +LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL |
| 16 | +LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL |
| 17 | +LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL |
| 18 | +LLL........LLLLLLLL....LLLLLLLLLLLLL......................LLLLLLLLL.LLLLLLLL |
| 19 | +LLL.LLLLLLL.LLLLLL.L...LLLLLLLLLLLLL.LLLLLLLLLLLLLLLLLLLLL.LLLLLLL...LLLLLLL |
| 20 | +LLL.LLLLLLLL.LLLL.LLLLLLLLLLLLLLLLLL.LLLLLLLLLLLLLLLLLLLLLL.LLLLL.L.LLLLLLLL |
| 21 | +LLL.LLLLLLLLL.LL.LLLLLLLLLLLLLLLLLLL.LLLLLLLLLLLLLLLLLLLLLLL.LLL.LLLLLLLLLLL |
| 22 | +LLL.LLLLLLLLLL..LLLLLLLLLLLLLLLL..........LLLLLLLLLLLLLLLLLLL.L.LLLLLLLLLLLL |
| 23 | +LLL.LLL.LLLLLLL.LLLLLLLLLLLLLL...LLLLLLLL...LLLLLLLLLLLLLLLLLL.LLLLLLLLLLLLL |
| 24 | +LPL.LLPPLLLLLLLLL.LLLLLLLLLL...LLL......LLL...LLLLLLLLLLLLLLLL.LLLLLLLLLLLLL |
| 25 | +LLPP.PPPLPLLLLLLLL....LLLLL...LL..........LL...LLLLLLLLLLLLLLL.LLLLLLLLLLLLL |
| 26 | +LLPP...PPLLLLLLLL.LLLL.......LL............LL........LLLLLLLLL.LLLLLLLLLLLLL |
| 27 | +LPP.....PPPLLLLL.LLLLLLLLLL...LL..........LL...LLLLLL.LLLLLLLL.LLLLLLLLLLLLL |
| 28 | +LPPP...PPPLLLLL.LLLLLLLLLLLL...LLL......LLL...LLLLLLLL.LLLLLLLL.LLLLLLLLLLLL |
| 29 | +LLLPP.PPPLLLLL.LLLLLLLLLLLLLLL...LLLLLLLL...LLLLLLLLLLL.LLLLLLLL.LLLLLLLLLLL |
| 30 | +L.LLPPPPLLLLLL.LLLLLLLLLLLLLLLLL..........LLLLLLLLLLLL.LLLLLLLLLL.LL..LLLLLL |
| 31 | +LLLLLLLPLLLLLLL.LLLLLLLLLLLLLLLLLLLL.LLLLLLLLLLLLLLLL.LLLLLLLLLLLL.....LLLLL |
| 32 | +LL.LLL.PPLLLLLLL.LLLLLLLLLLLLLLLLLLL.LLLLLLLLL.......LLLLLLLLLLLLLL....LLLLL |
| 33 | +LLLLLL.LLLLLLLLLL.............................LLLLLLLLLLLLLLLLLLLLLL..LLLLLL |
| 34 | +LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL |
| 35 | +ENDMAP |
| 36 | +# Random Monsters |
| 37 | +RANDOM_MONSTERS: 'R', 'E' |
| 38 | +# Dungeon Description |
| 39 | +REGION:(00,00,75,19),lit,"ordinary" |
| 40 | +# Portal arrival point |
| 41 | +BRANCH:(69,17,69,17),(0,0,0,0) |
| 42 | +# Stairs |
| 43 | +STAIR:(05,12),down |
| 44 | +# High Flame Mage |
| 45 | +MONSTER:'@',"High Flame Mage",(36,11) |
| 46 | +# The treasure of the High Flame Mage |
| 47 | +OBJECT:'(',"chest",(37,11) |
| 48 | +# guards for the audience chamber |
| 49 | +MONSTER:'@',"igniter",(34,09) |
| 50 | +MONSTER:'@',"igniter",(34,10) |
| 51 | +MONSTER:'@',"igniter",(34,11) |
| 52 | +MONSTER:'@',"igniter",(34,12) |
| 53 | +MONSTER:'@',"igniter",(34,13) |
| 54 | +MONSTER:'@',"igniter",random |
| 55 | +MONSTER:'@',"igniter",random |
| 56 | +MONSTER:'D',"baby red dragon",random,peaceful |
| 57 | +MONSTER:'D',"red dragon",random,peaceful |
| 58 | +MONSTER:'D',"red dragon",random,peaceful |
| 59 | +# Non diggable |
| 60 | +NON_DIGGABLE:(00,00,75,19) |
| 61 | +# Random traps |
| 62 | +TRAP:"rust",random |
| 63 | +TRAP:"rust",random |
| 64 | +TRAP:"rust",random |
| 65 | +TRAP:"rust",random |
| 66 | +TRAP:"rust",random |
| 67 | +TRAP:"rust",random |
| 68 | +TRAP:"rust",random |
| 69 | +TRAP:"rust",random |
| 70 | +# Monsters on siege duty. |
| 71 | +MONSTER: 'E',"water elemental",random,hostile |
| 72 | +MONSTER: 'E',"water elemental",random,hostile |
| 73 | +MONSTER: 'E',"water elemental",random,hostile |
| 74 | +MONSTER: 'E',"water elemental",random,hostile |
| 75 | +MONSTER: 'E',"water elemental",random,hostile |
| 76 | +MONSTER: 'E',"water elemental",random,hostile |
| 77 | +MONSTER: 'R',"rust monster",random,hostile |
| 78 | +MONSTER: 'R',"rust monster",random,hostile |
| 79 | +MONSTER: 'R',"rust monster",random,hostile |
| 80 | +MONSTER: 'R',"rust monster",random,hostile |
| 81 | + |
| 82 | +# |
| 83 | +# The "locate" level for the quest. |
| 84 | +# |
| 85 | +# Here you have to find the cave of Surtur to go |
| 86 | +# further towards your assigned quest. |
| 87 | +# |
| 88 | + |
| 89 | +MAZE: "Fla-loca",' ' |
| 90 | +FLAGS: hardfloor |
| 91 | +INIT_MAP: '.' , 'L' , true , true , lit , false |
| 92 | +GEOMETRY:center,center |
| 93 | +MAP |
| 94 | +PPPP.... ....PPPPP. |
| 95 | +PLP... .PPLLLPP |
| 96 | +PPP ....................... PPPLLP |
| 97 | +.. ............................ PPPP |
| 98 | +. ............................... .... |
| 99 | + ................................. .. |
| 100 | +.................................... . |
| 101 | + ................................... |
| 102 | +. .................................. . |
| 103 | +.. .............................. PP |
| 104 | +.PPP .......................... PLP |
| 105 | +.PLLP ..PLLP |
| 106 | +.PPPP.. ....PPPP |
| 107 | +ENDMAP |
| 108 | +# Random Monsters |
| 109 | +RANDOM_MONSTERS: 'E', 'R' |
| 110 | +# Dungeon Description |
| 111 | +REGION:(00,00,39,12),lit,"ordinary" |
| 112 | +# Stairs |
| 113 | +STAIR:(48,14),up |
| 114 | +STAIR:(20,06),down |
| 115 | +# Non diggable walls |
| 116 | +NON_DIGGABLE:(00,00,39,12) |
| 117 | +# Objects |
| 118 | +OBJECT:random,random,random |
| 119 | +OBJECT:random,random,random |
| 120 | +OBJECT:random,random,random |
| 121 | +OBJECT:random,random,random |
| 122 | +OBJECT:random,random,random |
| 123 | +OBJECT:random,random,random |
| 124 | +OBJECT:random,random,random |
| 125 | +OBJECT:random,random,random |
| 126 | +OBJECT:random,random,random |
| 127 | +# Random traps |
| 128 | +TRAP:"rust",random |
| 129 | +TRAP:"rust",random |
| 130 | +TRAP:"rust",random |
| 131 | +TRAP:"rust",random |
| 132 | +TRAP:random,random |
| 133 | +TRAP:random,random |
| 134 | +# Random monsters. |
| 135 | +MONSTER:'E',"water elemental",random,hostile |
| 136 | +MONSTER:'E',"water elemental",random,hostile |
| 137 | +MONSTER:'E',"water elemental",random,hostile |
| 138 | +MONSTER:'E',"water elemental",random,hostile |
| 139 | +MONSTER:'E',"water elemental",random,hostile |
| 140 | +MONSTER:'E',"water elemental",random,hostile |
| 141 | +MONSTER:'E',"water elemental",random,hostile |
| 142 | +MONSTER:'E',"water elemental",random,hostile |
| 143 | +MONSTER:'E',"water elemental",random,hostile |
| 144 | +MONSTER:'R',"rust monster",random,hostile |
| 145 | +MONSTER:'R',"rust monster",random,hostile |
| 146 | +MONSTER:'R',"rust monster",random,hostile |
| 147 | +MONSTER:'R',"rust monster",random,hostile |
| 148 | + |
| 149 | +# |
| 150 | +# The "goal" level for the quest. |
| 151 | +# |
| 152 | +# Here you meet Lord Surtur your nemesis monster. You have to |
| 153 | +# defeat Lord Surtur in combat to gain the artifact you have |
| 154 | +# been assigned to retrieve. |
| 155 | +# |
| 156 | + |
| 157 | +MAZE: "Fla-goal", 'P' |
| 158 | +INIT_MAP: '.' , 'P' , true , true , lit , false |
| 159 | +GEOMETRY:center,center |
| 160 | +MAP |
| 161 | +.....PPPPPPPPPPPPPPPPPPPPPPPPP..... |
| 162 | +...PPPPPPPPPPPPPP.PPPPPPPPPPPPPP... |
| 163 | +..PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP.. |
| 164 | +.PPPPPPPPPPP|---------|PPPPPPPPPPP. |
| 165 | +.PPPPPPPPP|--.........--|PPPPPPPPP. |
| 166 | +PPPPPPPPP|-...PPPPPPP...-|PPPPPPPPP |
| 167 | +PPPPPPPPP|...PP.....PP...|PPPPPPPPP |
| 168 | +PPPPPPPP|-..PP.......PP..-|PPPPPPPP |
| 169 | +PPPPPPPP|...PP.......PP...|PPPPPPPP |
| 170 | +PPPPPPPP|-..PP.......PP..-|PPPPPPPP |
| 171 | +PPPPPPPPP|...PP.....PP...|PPPPPPPPP |
| 172 | +PPPPPPPPP|-...PPPPPPP...-|PPPPPPPPP |
| 173 | +.PPPPPPPPP|--.........--|PPPPPPPPP. |
| 174 | +.PPPPPPPPPPP|---------|PPPPPPPPPPP. |
| 175 | +..PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP.. |
| 176 | +...PPPPPPPPPPPPPP.PPPPPPPPPPPPPP... |
| 177 | +.....PPPPPPPPPPPPPPPPPPPPPPPPP..... |
| 178 | +ENDMAP |
| 179 | +# Random Monsters |
| 180 | +RANDOM_MONSTERS: 'E', 'R' |
| 181 | +# Dungeon Description |
| 182 | +REGION:(00,00,34,16),lit,"ordinary" |
| 183 | +# Stairs |
| 184 | +# Note: The up stairs are *intentionally* off of the map. |
| 185 | +STAIR:(45,10),up |
| 186 | +# Non diggable walls |
| 187 | +NON_DIGGABLE:(00,00,34,16) |
| 188 | +# Drawbridges |
| 189 | +DRAWBRIDGE:(17,02),south,closed |
| 190 | +DRAWBRIDGE:(17,14),north,closed |
| 191 | +# Objects |
| 192 | +OBJECT:'(',"magic candle",(17,08),blessed,0,"The Candle of Eternal Flame" |
| 193 | +OBJECT:random,random,random |
| 194 | +OBJECT:random,random,random |
| 195 | +OBJECT:random,random,random |
| 196 | +OBJECT:random,random,random |
| 197 | +OBJECT:random,random,random |
| 198 | +OBJECT:random,random,random |
| 199 | +OBJECT:random,random,random |
| 200 | +# Random traps |
| 201 | +TRAP:"rust",random |
| 202 | +TRAP:"rust",random |
| 203 | +TRAP:"rust",random |
| 204 | +TRAP:"rust",random |
| 205 | +TRAP:random,random |
| 206 | +TRAP:random,random |
| 207 | +# KMH, balance patch 2 -- all quests now have an altar |
| 208 | +ALTAR:(17,08),noalign,altar |
| 209 | +# Random monsters. |
| 210 | +MONSTER:'@',"Water Mage",(17,08) |
| 211 | +MONSTER:'E',"water elemental",random,hostile |
| 212 | +MONSTER:'E',"water elemental",random,hostile |
| 213 | +MONSTER:'E',"water elemental",random,hostile |
| 214 | +MONSTER:'E',"water elemental",random,hostile |
| 215 | +MONSTER:'E',"water elemental",random,hostile |
| 216 | +MONSTER:'E',"water elemental",random,hostile |
| 217 | +MONSTER:'E',"water elemental",random,hostile |
| 218 | +MONSTER:'E',"water elemental",random,hostile |
| 219 | +MONSTER:'E',"water elemental",random,hostile |
| 220 | +MONSTER:'E',"water elemental",random,hostile |
| 221 | +MONSTER:'E',"water elemental",random,hostile |
| 222 | +MONSTER:'E',"water elemental",random,hostile |
| 223 | +MONSTER:'R',"rust monster",random,hostile |
| 224 | +MONSTER:'R',"rust monster",random,hostile |
| 225 | +MONSTER:'R',"rust monster",random,hostile |
| 226 | +MONSTER:'R',"rust monster",random,hostile |
| 227 | + |
| 228 | +# |
| 229 | +# The "fill" levels for the quest. |
| 230 | +# |
| 231 | +# These levels are used to fill out any levels not occupied by specific |
| 232 | +# levels as defined above. "filla" is the upper filler, between the |
| 233 | +# start and locate levels, and "fillb" the lower between the locate |
| 234 | +# and goal levels. |
| 235 | +# |
| 236 | + |
| 237 | +MAZE: "Fla-fila" , 'L' |
| 238 | +INIT_MAP: '.' , 'L' , true , true , lit, false |
| 239 | +NOMAP |
| 240 | +# |
| 241 | +STAIR: random, up |
| 242 | +STAIR: random, down |
| 243 | +# |
| 244 | +OBJECT: random, random, random |
| 245 | +OBJECT: random, random, random |
| 246 | +OBJECT: random, random, random |
| 247 | +OBJECT: random, random, random |
| 248 | +OBJECT: random, random, random |
| 249 | +OBJECT: random, random, random |
| 250 | +# |
| 251 | +MONSTER: 'E', "water elemental", random |
| 252 | +MONSTER: 'E', "water elemental", random |
| 253 | +MONSTER: 'E', "water elemental", random |
| 254 | +MONSTER: 'E', "water elemental", random |
| 255 | +MONSTER: 'E', "water elemental", random |
| 256 | +MONSTER: 'E', "water elemental", random |
| 257 | +MONSTER: 'E', "water elemental", random |
| 258 | +MONSTER: 'R', "rust monster", random, hostile |
| 259 | +MONSTER: 'R', "rust monster", random, hostile |
| 260 | +MONSTER: 'R', "rust monster", random, hostile |
| 261 | +# |
| 262 | +TRAP: random, random |
| 263 | +TRAP: random, random |
| 264 | +TRAP: random, random |
| 265 | +TRAP: random, random |
| 266 | +TRAP: random, random |
| 267 | +TRAP: random, random |
| 268 | +TRAP: random, random |
| 269 | + |
| 270 | +MAZE: "Fla-filb" , 'P' |
| 271 | +INIT_MAP: '.' , 'P' , true , true , lit, false |
| 272 | +NOMAP |
| 273 | +# |
| 274 | +STAIR: random, up |
| 275 | +STAIR: random, down |
| 276 | +# |
| 277 | +OBJECT: random, random, random |
| 278 | +OBJECT: random, random, random |
| 279 | +OBJECT: random, random, random |
| 280 | +OBJECT: random, random, random |
| 281 | +OBJECT: random, random, random |
| 282 | +# |
| 283 | +MONSTER: 'E', "water elemental", random |
| 284 | +MONSTER: 'E', "water elemental", random |
| 285 | +MONSTER: 'E', "water elemental", random |
| 286 | +MONSTER: 'E', "water elemental", random |
| 287 | +MONSTER: 'E', "water elemental", random |
| 288 | +MONSTER: 'E', "water elemental", random |
| 289 | +MONSTER: 'E', "water elemental", random |
| 290 | +MONSTER: 'R', "rust monster", random, hostile |
| 291 | +MONSTER: 'R', "rust monster", random, hostile |
| 292 | +# |
| 293 | +TRAP: "rust", random |
| 294 | +TRAP: "rust", random |
| 295 | +TRAP: "rust", random |
| 296 | +TRAP: "rust", random |
| 297 | +TRAP: "rust", random |
| 298 | +TRAP: random, random |
| 299 | +TRAP: random, random |
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