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ZipOutputStream.cs
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using ICSharpCode.SharpZipLib.Checksum;
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip.Compression;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
using System;
using System.Collections.Generic;
using System.IO;
using System.Security.Cryptography;
namespace ICSharpCode.SharpZipLib.Zip
{
/// <summary>
/// This is a DeflaterOutputStream that writes the files into a zip
/// archive one after another. It has a special method to start a new
/// zip entry. The zip entries contains information about the file name
/// size, compressed size, CRC, etc.
///
/// It includes support for Stored and Deflated entries.
/// This class is not thread safe.
/// <br/>
/// <br/>Author of the original java version : Jochen Hoenicke
/// </summary>
/// <example> This sample shows how to create a zip file
/// <code>
/// using System;
/// using System.IO;
///
/// using ICSharpCode.SharpZipLib.Core;
/// using ICSharpCode.SharpZipLib.Zip;
///
/// class MainClass
/// {
/// public static void Main(string[] args)
/// {
/// string[] filenames = Directory.GetFiles(args[0]);
/// byte[] buffer = new byte[4096];
///
/// using ( ZipOutputStream s = new ZipOutputStream(File.Create(args[1])) ) {
///
/// s.SetLevel(9); // 0 - store only to 9 - means best compression
///
/// foreach (string file in filenames) {
/// ZipEntry entry = new ZipEntry(file);
/// s.PutNextEntry(entry);
///
/// using (FileStream fs = File.OpenRead(file)) {
/// StreamUtils.Copy(fs, s, buffer);
/// }
/// }
/// }
/// }
/// }
/// </code>
/// </example>
public class ZipOutputStream : DeflaterOutputStream
{
#region Constructors
/// <summary>
/// Creates a new Zip output stream, writing a zip archive.
/// </summary>
/// <param name="baseOutputStream">
/// The output stream to which the archive contents are written.
/// </param>
public ZipOutputStream(Stream baseOutputStream)
: base(baseOutputStream, new Deflater(Deflater.DEFAULT_COMPRESSION, true))
{
}
/// <summary>
/// Creates a new Zip output stream, writing a zip archive.
/// </summary>
/// <param name="baseOutputStream">The output stream to which the archive contents are written.</param>
/// <param name="bufferSize">Size of the buffer to use.</param>
public ZipOutputStream(Stream baseOutputStream, int bufferSize)
: base(baseOutputStream, new Deflater(Deflater.DEFAULT_COMPRESSION, true), bufferSize)
{
}
#endregion Constructors
/// <summary>
/// Gets a flag value of true if the central header has been added for this archive; false if it has not been added.
/// </summary>
/// <remarks>No further entries can be added once this has been done.</remarks>
public bool IsFinished
{
get
{
return entries == null;
}
}
/// <summary>
/// Set the zip file comment.
/// </summary>
/// <param name="comment">
/// The comment text for the entire archive.
/// </param>
/// <exception cref="ArgumentOutOfRangeException">
/// The converted comment is longer than 0xffff bytes.
/// </exception>
public void SetComment(string comment)
{
// TODO: Its not yet clear how to handle unicode comments here.
byte[] commentBytes = ZipStrings.ConvertToArray(comment);
if (commentBytes.Length > 0xffff)
{
throw new ArgumentOutOfRangeException(nameof(comment));
}
zipComment = commentBytes;
}
/// <summary>
/// Sets the compression level. The new level will be activated
/// immediately.
/// </summary>
/// <param name="level">The new compression level (1 to 9).</param>
/// <exception cref="ArgumentOutOfRangeException">
/// Level specified is not supported.
/// </exception>
/// <see cref="ICSharpCode.SharpZipLib.Zip.Compression.Deflater"/>
public void SetLevel(int level)
{
deflater_.SetLevel(level);
defaultCompressionLevel = level;
}
/// <summary>
/// Get the current deflater compression level
/// </summary>
/// <returns>The current compression level</returns>
public int GetLevel()
{
return deflater_.GetLevel();
}
/// <summary>
/// Get / set a value indicating how Zip64 Extension usage is determined when adding entries.
/// </summary>
/// <remarks>Older archivers may not understand Zip64 extensions.
/// If backwards compatability is an issue be careful when adding <see cref="ZipEntry.Size">entries</see> to an archive.
/// Setting this property to off is workable but less desirable as in those circumstances adding a file
/// larger then 4GB will fail.</remarks>
public UseZip64 UseZip64
{
get { return useZip64_; }
set { useZip64_ = value; }
}
/// <summary>
/// Used for transforming the names of entries added by <see cref="PutNextEntry(ZipEntry)"/>.
/// Defaults to <see cref="PathTransformer"/>, set to null to disable transforms and use names as supplied.
/// </summary>
public INameTransform NameTransform { get; set; } = new PathTransformer();
/// <summary>
/// Write an unsigned short in little endian byte order.
/// </summary>
private void WriteLeShort(int value)
{
unchecked
{
baseOutputStream_.WriteByte((byte)(value & 0xff));
baseOutputStream_.WriteByte((byte)((value >> 8) & 0xff));
}
}
/// <summary>
/// Write an int in little endian byte order.
/// </summary>
private void WriteLeInt(int value)
{
unchecked
{
WriteLeShort(value);
WriteLeShort(value >> 16);
}
}
/// <summary>
/// Write an int in little endian byte order.
/// </summary>
private void WriteLeLong(long value)
{
unchecked
{
WriteLeInt((int)value);
WriteLeInt((int)(value >> 32));
}
}
// Apply any configured transforms/cleaning to the name of the supplied entry.
private void TransformEntryName(ZipEntry entry)
{
if (this.NameTransform != null)
{
if (entry.IsDirectory)
{
entry.Name = this.NameTransform.TransformDirectory(entry.Name);
}
else
{
entry.Name = this.NameTransform.TransformFile(entry.Name);
}
}
}
/// <summary>
/// Starts a new Zip entry. It automatically closes the previous
/// entry if present.
/// All entry elements bar name are optional, but must be correct if present.
/// If the compression method is stored and the output is not patchable
/// the compression for that entry is automatically changed to deflate level 0
/// </summary>
/// <param name="entry">
/// the entry.
/// </param>
/// <exception cref="System.ArgumentNullException">
/// if entry passed is null.
/// </exception>
/// <exception cref="System.IO.IOException">
/// if an I/O error occured.
/// </exception>
/// <exception cref="System.InvalidOperationException">
/// if stream was finished
/// </exception>
/// <exception cref="ZipException">
/// Too many entries in the Zip file<br/>
/// Entry name is too long<br/>
/// Finish has already been called<br/>
/// </exception>
/// <exception cref="System.NotImplementedException">
/// The Compression method specified for the entry is unsupported.
/// </exception>
public void PutNextEntry(ZipEntry entry)
{
if (entry == null)
{
throw new ArgumentNullException(nameof(entry));
}
if (entries == null)
{
throw new InvalidOperationException("ZipOutputStream was finished");
}
if (curEntry != null)
{
CloseEntry();
}
if (entries.Count == int.MaxValue)
{
throw new ZipException("Too many entries for Zip file");
}
CompressionMethod method = entry.CompressionMethod;
// Check that the compression is one that we support
if (method != CompressionMethod.Deflated && method != CompressionMethod.Stored)
{
throw new NotImplementedException("Compression method not supported");
}
int compressionLevel = defaultCompressionLevel;
// Clear flags that the library manages internally
entry.Flags &= (int)GeneralBitFlags.UnicodeText;
patchEntryHeader = false;
bool headerInfoAvailable;
// No need to compress - definitely no data.
if (entry.Size == 0)
{
entry.CompressedSize = entry.Size;
entry.Crc = 0;
method = CompressionMethod.Stored;
headerInfoAvailable = true;
}
else
{
headerInfoAvailable = (entry.Size >= 0) && entry.HasCrc && entry.CompressedSize >= 0;
// Switch to deflation if storing isnt possible.
if (method == CompressionMethod.Stored)
{
if (!headerInfoAvailable)
{
if (!CanPatchEntries)
{
// Can't patch entries so storing is not possible.
method = CompressionMethod.Deflated;
compressionLevel = 0;
}
}
else // entry.size must be > 0
{
entry.CompressedSize = entry.Size;
headerInfoAvailable = entry.HasCrc;
}
}
}
if (headerInfoAvailable == false)
{
if (CanPatchEntries == false)
{
// Only way to record size and compressed size is to append a data descriptor
// after compressed data.
// Stored entries of this form have already been converted to deflating.
entry.Flags |= 8;
}
else
{
patchEntryHeader = true;
}
}
if (Password != null)
{
entry.IsCrypted = true;
if (entry.Crc < 0)
{
// Need to append a data descriptor as the crc isnt available for use
// with encryption, the date is used instead. Setting the flag
// indicates this to the decompressor.
entry.Flags |= 8;
}
}
entry.Offset = offset;
entry.CompressionMethod = (CompressionMethod)method;
curMethod = method;
sizePatchPos = -1;
if ((useZip64_ == UseZip64.On) || ((entry.Size < 0) && (useZip64_ == UseZip64.Dynamic)))
{
entry.ForceZip64();
}
// Write the local file header
WriteLeInt(ZipConstants.LocalHeaderSignature);
WriteLeShort(entry.Version);
WriteLeShort(entry.Flags);
WriteLeShort((byte)entry.CompressionMethodForHeader);
WriteLeInt((int)entry.DosTime);
// TODO: Refactor header writing. Its done in several places.
if (headerInfoAvailable)
{
WriteLeInt((int)entry.Crc);
if (entry.LocalHeaderRequiresZip64)
{
WriteLeInt(-1);
WriteLeInt(-1);
}
else
{
WriteLeInt((int)entry.CompressedSize + entry.EncryptionOverheadSize);
WriteLeInt((int)entry.Size);
}
}
else
{
if (patchEntryHeader)
{
crcPatchPos = baseOutputStream_.Position;
}
WriteLeInt(0); // Crc
if (patchEntryHeader)
{
sizePatchPos = baseOutputStream_.Position;
}
// For local header both sizes appear in Zip64 Extended Information
if (entry.LocalHeaderRequiresZip64 || patchEntryHeader)
{
WriteLeInt(-1);
WriteLeInt(-1);
}
else
{
WriteLeInt(0); // Compressed size
WriteLeInt(0); // Uncompressed size
}
}
// Apply any required transforms to the entry name, and then convert to byte array format.
TransformEntryName(entry);
byte[] name = ZipStrings.ConvertToArray(entry.Flags, entry.Name);
if (name.Length > 0xFFFF)
{
throw new ZipException("Entry name too long.");
}
var ed = new ZipExtraData(entry.ExtraData);
if (entry.LocalHeaderRequiresZip64)
{
ed.StartNewEntry();
if (headerInfoAvailable)
{
ed.AddLeLong(entry.Size);
ed.AddLeLong(entry.CompressedSize + entry.EncryptionOverheadSize);
}
else
{
ed.AddLeLong(-1);
ed.AddLeLong(-1);
}
ed.AddNewEntry(1);
if (!ed.Find(1))
{
throw new ZipException("Internal error cant find extra data");
}
if (patchEntryHeader)
{
sizePatchPos = ed.CurrentReadIndex;
}
}
else
{
ed.Delete(1);
}
if (entry.AESKeySize > 0)
{
AddExtraDataAES(entry, ed);
}
byte[] extra = ed.GetEntryData();
WriteLeShort(name.Length);
WriteLeShort(extra.Length);
if (name.Length > 0)
{
baseOutputStream_.Write(name, 0, name.Length);
}
if (entry.LocalHeaderRequiresZip64 && patchEntryHeader)
{
sizePatchPos += baseOutputStream_.Position;
}
if (extra.Length > 0)
{
baseOutputStream_.Write(extra, 0, extra.Length);
}
offset += ZipConstants.LocalHeaderBaseSize + name.Length + extra.Length;
// Fix offsetOfCentraldir for AES
if (entry.AESKeySize > 0)
offset += entry.AESOverheadSize;
// Activate the entry.
curEntry = entry;
crc.Reset();
if (method == CompressionMethod.Deflated)
{
deflater_.Reset();
deflater_.SetLevel(compressionLevel);
}
size = 0;
if (entry.IsCrypted)
{
if (entry.AESKeySize > 0)
{
WriteAESHeader(entry);
}
else
{
if (entry.Crc < 0)
{ // so testing Zip will says its ok
WriteEncryptionHeader(entry.DosTime << 16);
}
else
{
WriteEncryptionHeader(entry.Crc);
}
}
}
}
/// <summary>
/// Closes the current entry, updating header and footer information as required
/// </summary>
/// <exception cref="System.IO.IOException">
/// An I/O error occurs.
/// </exception>
/// <exception cref="System.InvalidOperationException">
/// No entry is active.
/// </exception>
public void CloseEntry()
{
if (curEntry == null)
{
throw new InvalidOperationException("No open entry");
}
long csize = size;
// First finish the deflater, if appropriate
if (curMethod == CompressionMethod.Deflated)
{
if (size >= 0)
{
base.Finish();
csize = deflater_.TotalOut;
}
else
{
deflater_.Reset();
}
}
else if (curMethod == CompressionMethod.Stored)
{
// This is done by Finsh() for Deflated entries, but we need to do it
// ourselves for Stored ones
base.GetAuthCodeIfAES();
}
// Write the AES Authentication Code (a hash of the compressed and encrypted data)
if (curEntry.AESKeySize > 0)
{
baseOutputStream_.Write(AESAuthCode, 0, 10);
}
if (curEntry.Size < 0)
{
curEntry.Size = size;
}
else if (curEntry.Size != size)
{
throw new ZipException("size was " + size + ", but I expected " + curEntry.Size);
}
if (curEntry.CompressedSize < 0)
{
curEntry.CompressedSize = csize;
}
else if (curEntry.CompressedSize != csize)
{
throw new ZipException("compressed size was " + csize + ", but I expected " + curEntry.CompressedSize);
}
if (curEntry.Crc < 0)
{
curEntry.Crc = crc.Value;
}
else if (curEntry.Crc != crc.Value)
{
throw new ZipException("crc was " + crc.Value + ", but I expected " + curEntry.Crc);
}
offset += csize;
if (curEntry.IsCrypted)
{
curEntry.CompressedSize += curEntry.EncryptionOverheadSize;
}
// Patch the header if possible
if (patchEntryHeader)
{
patchEntryHeader = false;
long curPos = baseOutputStream_.Position;
baseOutputStream_.Seek(crcPatchPos, SeekOrigin.Begin);
WriteLeInt((int)curEntry.Crc);
if (curEntry.LocalHeaderRequiresZip64)
{
if (sizePatchPos == -1)
{
throw new ZipException("Entry requires zip64 but this has been turned off");
}
baseOutputStream_.Seek(sizePatchPos, SeekOrigin.Begin);
WriteLeLong(curEntry.Size);
WriteLeLong(curEntry.CompressedSize);
}
else
{
WriteLeInt((int)curEntry.CompressedSize);
WriteLeInt((int)curEntry.Size);
}
baseOutputStream_.Seek(curPos, SeekOrigin.Begin);
}
// Add data descriptor if flagged as required
if ((curEntry.Flags & 8) != 0)
{
WriteLeInt(ZipConstants.DataDescriptorSignature);
WriteLeInt(unchecked((int)curEntry.Crc));
if (curEntry.LocalHeaderRequiresZip64)
{
WriteLeLong(curEntry.CompressedSize);
WriteLeLong(curEntry.Size);
offset += ZipConstants.Zip64DataDescriptorSize;
}
else
{
WriteLeInt((int)curEntry.CompressedSize);
WriteLeInt((int)curEntry.Size);
offset += ZipConstants.DataDescriptorSize;
}
}
entries.Add(curEntry);
curEntry = null;
}
private void WriteEncryptionHeader(long crcValue)
{
offset += ZipConstants.CryptoHeaderSize;
InitializePassword(Password);
byte[] cryptBuffer = new byte[ZipConstants.CryptoHeaderSize];
using (var rng = new RNGCryptoServiceProvider())
{
rng.GetBytes(cryptBuffer);
}
cryptBuffer[11] = (byte)(crcValue >> 24);
EncryptBlock(cryptBuffer, 0, cryptBuffer.Length);
baseOutputStream_.Write(cryptBuffer, 0, cryptBuffer.Length);
}
private static void AddExtraDataAES(ZipEntry entry, ZipExtraData extraData)
{
// Vendor Version: AE-1 IS 1. AE-2 is 2. With AE-2 no CRC is required and 0 is stored.
const int VENDOR_VERSION = 2;
// Vendor ID is the two ASCII characters "AE".
const int VENDOR_ID = 0x4541; //not 6965;
extraData.StartNewEntry();
// Pack AES extra data field see http://www.winzip.com/aes_info.htm
//extraData.AddLeShort(7); // Data size (currently 7)
extraData.AddLeShort(VENDOR_VERSION); // 2 = AE-2
extraData.AddLeShort(VENDOR_ID); // "AE"
extraData.AddData(entry.AESEncryptionStrength); // 1 = 128, 2 = 192, 3 = 256
extraData.AddLeShort((int)entry.CompressionMethod); // The actual compression method used to compress the file
extraData.AddNewEntry(0x9901);
}
// Replaces WriteEncryptionHeader for AES
//
private void WriteAESHeader(ZipEntry entry)
{
byte[] salt;
byte[] pwdVerifier;
InitializeAESPassword(entry, Password, out salt, out pwdVerifier);
// File format for AES:
// Size (bytes) Content
// ------------ -------
// Variable Salt value
// 2 Password verification value
// Variable Encrypted file data
// 10 Authentication code
//
// Value in the "compressed size" fields of the local file header and the central directory entry
// is the total size of all the items listed above. In other words, it is the total size of the
// salt value, password verification value, encrypted data, and authentication code.
baseOutputStream_.Write(salt, 0, salt.Length);
baseOutputStream_.Write(pwdVerifier, 0, pwdVerifier.Length);
}
/// <summary>
/// Writes the given buffer to the current entry.
/// </summary>
/// <param name="buffer">The buffer containing data to write.</param>
/// <param name="offset">The offset of the first byte to write.</param>
/// <param name="count">The number of bytes to write.</param>
/// <exception cref="ZipException">Archive size is invalid</exception>
/// <exception cref="System.InvalidOperationException">No entry is active.</exception>
public override void Write(byte[] buffer, int offset, int count)
{
if (curEntry == null)
{
throw new InvalidOperationException("No open entry.");
}
if (buffer == null)
{
throw new ArgumentNullException(nameof(buffer));
}
if (offset < 0)
{
throw new ArgumentOutOfRangeException(nameof(offset), "Cannot be negative");
}
if (count < 0)
{
throw new ArgumentOutOfRangeException(nameof(count), "Cannot be negative");
}
if ((buffer.Length - offset) < count)
{
throw new ArgumentException("Invalid offset/count combination");
}
crc.Update(new ArraySegment<byte>(buffer, offset, count));
size += count;
switch (curMethod)
{
case CompressionMethod.Deflated:
base.Write(buffer, offset, count);
break;
case CompressionMethod.Stored:
if (Password != null)
{
CopyAndEncrypt(buffer, offset, count);
}
else
{
baseOutputStream_.Write(buffer, offset, count);
}
break;
}
}
private void CopyAndEncrypt(byte[] buffer, int offset, int count)
{
const int CopyBufferSize = 4096;
byte[] localBuffer = new byte[CopyBufferSize];
while (count > 0)
{
int bufferCount = (count < CopyBufferSize) ? count : CopyBufferSize;
Array.Copy(buffer, offset, localBuffer, 0, bufferCount);
EncryptBlock(localBuffer, 0, bufferCount);
baseOutputStream_.Write(localBuffer, 0, bufferCount);
count -= bufferCount;
offset += bufferCount;
}
}
/// <summary>
/// Finishes the stream. This will write the central directory at the
/// end of the zip file and flush the stream.
/// </summary>
/// <remarks>
/// This is automatically called when the stream is closed.
/// </remarks>
/// <exception cref="System.IO.IOException">
/// An I/O error occurs.
/// </exception>
/// <exception cref="ZipException">
/// Comment exceeds the maximum length<br/>
/// Entry name exceeds the maximum length
/// </exception>
public override void Finish()
{
if (entries == null)
{
return;
}
if (curEntry != null)
{
CloseEntry();
}
long numEntries = entries.Count;
long sizeEntries = 0;
foreach (ZipEntry entry in entries)
{
WriteLeInt(ZipConstants.CentralHeaderSignature);
WriteLeShort((entry.HostSystem << 8) | entry.VersionMadeBy);
WriteLeShort(entry.Version);
WriteLeShort(entry.Flags);
WriteLeShort((short)entry.CompressionMethodForHeader);
WriteLeInt((int)entry.DosTime);
WriteLeInt((int)entry.Crc);
if (entry.IsZip64Forced() ||
(entry.CompressedSize >= uint.MaxValue))
{
WriteLeInt(-1);
}
else
{
WriteLeInt((int)entry.CompressedSize);
}
if (entry.IsZip64Forced() ||
(entry.Size >= uint.MaxValue))
{
WriteLeInt(-1);
}
else
{
WriteLeInt((int)entry.Size);
}
byte[] name = ZipStrings.ConvertToArray(entry.Flags, entry.Name);
if (name.Length > 0xffff)
{
throw new ZipException("Name too long.");
}
var ed = new ZipExtraData(entry.ExtraData);
if (entry.CentralHeaderRequiresZip64)
{
ed.StartNewEntry();
if (entry.IsZip64Forced() ||
(entry.Size >= 0xffffffff))
{
ed.AddLeLong(entry.Size);
}
if (entry.IsZip64Forced() ||
(entry.CompressedSize >= 0xffffffff))
{
ed.AddLeLong(entry.CompressedSize);
}
if (entry.Offset >= 0xffffffff)
{
ed.AddLeLong(entry.Offset);
}
ed.AddNewEntry(1);
}
else
{
ed.Delete(1);
}
if (entry.AESKeySize > 0)
{
AddExtraDataAES(entry, ed);
}
byte[] extra = ed.GetEntryData();
byte[] entryComment =
(entry.Comment != null) ?
ZipStrings.ConvertToArray(entry.Flags, entry.Comment) :
new byte[0];
if (entryComment.Length > 0xffff)
{
throw new ZipException("Comment too long.");
}
WriteLeShort(name.Length);
WriteLeShort(extra.Length);
WriteLeShort(entryComment.Length);
WriteLeShort(0); // disk number
WriteLeShort(0); // internal file attributes
// external file attributes
if (entry.ExternalFileAttributes != -1)
{
WriteLeInt(entry.ExternalFileAttributes);
}
else
{
if (entry.IsDirectory)
{ // mark entry as directory (from nikolam.AT.perfectinfo.com)
WriteLeInt(16);
}
else
{
WriteLeInt(0);
}
}
if (entry.Offset >= uint.MaxValue)
{
WriteLeInt(-1);
}
else
{
WriteLeInt((int)entry.Offset);
}
if (name.Length > 0)
{
baseOutputStream_.Write(name, 0, name.Length);
}
if (extra.Length > 0)
{
baseOutputStream_.Write(extra, 0, extra.Length);
}
if (entryComment.Length > 0)
{
baseOutputStream_.Write(entryComment, 0, entryComment.Length);
}
sizeEntries += ZipConstants.CentralHeaderBaseSize + name.Length + extra.Length + entryComment.Length;
}
using (ZipHelperStream zhs = new ZipHelperStream(baseOutputStream_))
{
zhs.WriteEndOfCentralDirectory(numEntries, sizeEntries, offset, zipComment);
}
entries = null;
}
/// <summary>
/// Flushes the stream by calling <see cref="DeflaterOutputStream.Flush">Flush</see> on the deflater stream unless
/// the current compression method is <see cref="CompressionMethod.Stored"/>. Then it flushes the underlying output stream.
/// </summary>
public override void Flush()
{
if(curMethod == CompressionMethod.Stored)
{
baseOutputStream_.Flush();
}
else
{
base.Flush();
}
}
#region Instance Fields
/// <summary>
/// The entries for the archive.
/// </summary>
private List<ZipEntry> entries = new List<ZipEntry>();
/// <summary>
/// Used to track the crc of data added to entries.
/// </summary>
private Crc32 crc = new Crc32();
/// <summary>
/// The current entry being added.
/// </summary>
private ZipEntry curEntry;
private int defaultCompressionLevel = Deflater.DEFAULT_COMPRESSION;
private CompressionMethod curMethod = CompressionMethod.Deflated;
/// <summary>
/// Used to track the size of data for an entry during writing.
/// </summary>
private long size;
/// <summary>
/// Offset to be recorded for each entry in the central header.
/// </summary>
private long offset;
/// <summary>
/// Comment for the entire archive recorded in central header.
/// </summary>
private byte[] zipComment = new byte[0];
/// <summary>
/// Flag indicating that header patching is required for the current entry.
/// </summary>
private bool patchEntryHeader;
/// <summary>
/// Position to patch crc
/// </summary>
private long crcPatchPos = -1;
/// <summary>
/// Position to patch size.
/// </summary>
private long sizePatchPos = -1;
// Default is dynamic which is not backwards compatible and can cause problems
// with XP's built in compression which cant read Zip64 archives.
// However it does avoid the situation were a large file is added and cannot be completed correctly.
// NOTE: Setting the size for entries before they are added is the best solution!
private UseZip64 useZip64_ = UseZip64.Dynamic;
#endregion Instance Fields
}
}