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index.js
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var express = require('express');
var useragent = require('express-useragent');
var async = require('async');
var path = require('path');
var nconf = require('nconf');
var md5 = require('md5');
var mysql = require('mysql');
var http = require('http');
var router = express.Router();
var NodeCache = require( 'node-cache');
var bodyParser = require('body-parser');
if (process.argv[2]) {
nconf.file({
file: process.argv[2]
});
} else {
nconf.file({
file: __dirname + '/dev.json'
});
}
var db = mysql.createConnection({
port: nconf.get('db:port') || 3306,
host: nconf.get('db:host'),
user: nconf.get('db:user'),
password: nconf.get('db:password'),
database: nconf.get('db:database')
});
app = express();
app.disable('x-powered-by');
app.use(express.static(path.join(__dirname, "public")));
app.use(bodyParser.json())
app.set('trust proxy', 'loopback')
config = {
salt: nconf.get("config:salt"),
lives: nconf.get("config:lives")
};
app.use(useragent.express());
app.use(function(req, res, next) {
var id = req.query.uid;
var nickname = req.query.uname;
var hash = req.query.key;
if (id) {
var expected = md5(id+nickname+config.salt);
if (hash != expected) {
console.log("wrong hash for uid="+id+" uname="+nickname+" hash="+hash+" expected=" + expected);
// res.send(401);
// return;
}
req.user = {
id: id,
nickname: nickname
};
next();
} else {
next();
}
})
app.post('/api/startGame', function(req, res, next) {
var user = req.user;
if (!user) {
res.sendStatus(401)
return;
}
var ua = req.useragent;
//console.log("start game userid="+user.id)
async.parallel({
one: function(cb) { db.query('insert into `users`(`id`, `nickname` ) values(?, ?) on duplicate key update nickname=?', [user.id, user.nickname, user.nickname], cb); },
two: function(cb) { db.query('select count(*) c from `games` where `userId`=? and `date` = CURDATE() and score>0', [user.id], cb); },
three: function(cb) { db.query('insert into `games`(`userId`, `date`, ' +
'`agent_isMobile`, `agent_isDesktop`, `agent_browser`, `agent_version`, `agent_os`, `agent_platform`, `agent_ip`) values(?, CURDATE(), ?, ?, ?, ?, ?, ?, ?) ',
[user.id, ua.isMobile, ua.isDesktop, ua.browser, ua.version, ua.os, ua.platform, req.ip], cb); }
}, function(err, results) {
if (err) {
console.log('error in game start: ', err);
res.send(500);
}
var gameId = results.three[0].insertId;
var lives = Math.max(0, config.lives - results.two[0][0].c);
console.log("start game userid="+user.id +" gameid="+gameId+" lives="+lives);
res.json({ gameId: gameId, lives: lives});
db.query('update `games` set `lives`=? where `id`=?', [lives, gameId], function(err, rows) {
if (err) {
console.log('error while updating lives : ', err);
}
});
});
});
app.post('/api/trackGame', function(req, res, next) {
var user = req.user;
if (!user) {
res.sendStatus(401)
return;
}
var result = req.body;
var obst = result.obstacles;
db.query('select * from `games` where id=? and userId=?', [result.gameId, user.id], function(err, rows, fields) {
if (err) {
console.log('error while getting game', err);
res.sendStatus(500);
return;
}
if (rows.length==0) {
console.log('no such game id='+result.gameId, err);
res.sendStatus(400);
return;
}
var game = rows[0];
if (game.finished) {
console.log('game already finished id='+result.gameId, err);
res.sendStatus(400);
return;
}
async.parallel([
function(cb) {
db.query('update `games` set score=? where id=?', [result.score, result.gameId], cb);
},
insertTrack(result)
], function(err, results) {
if (err) {
console.log('cant insert track', err);
res.sendStatus(500);
return;
}
res.sendStatus(200);
})
});
})
function insertTrack(result) {
var obst = result.obstacles;
return function(cb) {
db.query('insert into `game_tracks`(`gameId`, `score`, `traveled`, `traveledTime`, `reason`, `obst1`, `obst2`, `obst3`, `obst4`, `obst5`, `obst6`)' +
'values(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)',
[result.gameId, result.score, result.traveled, result.traveledTime, result.reason || null, obst[0], obst[1], obst[2], obst[3], obst[4], obst[5], obst[6]], cb);
}
}
var topPlaces = [];
var userPlaceById = {};
function findPlaceFor(score) {
var rec = topPlaces.length+1;
for (var i=0;i<topPlaces.length;i++) {
if (topPlaces[i].score<=score) {
rec = i + 1;
break;
}
}
return rec;
}
function updateUserPlace(userId, lives, score, cb) {
var ind = userPlaceById[userId] || 0;
var rec = ind>0 ? topPlaces[ind-1] : null;
if (lives>0 && (!rec || rec.score < score)) {
db.query('update users set score=? where id=?', [score, userId], function(err, rows, fields) {
if (err) return cb(err);
updatePlaces(function(err) {
if (err) return cb(err);
var rec = userPlaceById[userId] || findPlaceFor(score);
cb(null, {
place: rec,
score: score,
lives: lives-1
})
});
})
} else {
var rec = userPlaceById[userId] || findPlaceFor(score);
cb(null, {
place: rec,
score: score,
lives: Math.max(0, lives-1)
})
}
}
function updatePlaces(cb) {
db.query('select * from users where score>0 and ban=0 order by score desc ', [], function(err, rows, fields) {
if (err) {
console.log("oops, cant order users", err);
return cb(err);
}
topPlaces = rows;
userPlaceById = {};
var sc = 100000000, place = 0;
for (var i=0;i<topPlaces.length;i++) {
if (topPlaces[i].score<sc) {
sc = topPlaces[i].score;
place = i+1;
}
topPlaces[i].place = place;
userPlaceById[topPlaces[i].id] = place;
delete topPlaces[i].id;
}
for (var i=0;i<topPlaces.length;i++) {
topPlaces[i] = {
nickname: topPlaces[i].nickname,
score: topPlaces[i].score,
place: topPlaces[i].place
}
}
cb(null);
});
}
function insertAnon(req) {
var result = req.body;
var obst = result.obstacles;
var ua = req.useragent;
db.query('insert into `games`(`userId`, `finished`, `score`, `date`, ' +
'`agent_isMobile`, `agent_isDesktop`, `agent_browser`, `agent_version`, `agent_os`, `agent_platform`, `agent_ip`) values(0, 1, ?, CURDATE(), ?, ?, ?, ?, ?, ?, ?) ',
[result.score, ua.isMobile, ua.isDesktop, ua.browser, ua.version, ua.os, ua.platform, req.ip], function(err, res) {
if (err) {
console.log("cant insert anon game", err);
return;
}
result.gameId = res.insertId;
insertTrack(result)(function(err) {
if (err) {
console.log("cant insert anon track", err);
return;
}
});
});
}
app.post('/api/finishGame', function(req, res, next) {
var user = req.user;
var result = req.body;
var obst = result.obstacles;
if (!user) {
insertAnon(req);
res.json({ place:findPlaceFor(result.score), score: result.score, lives: 0});
return;
}
//console.log("finish game userid="+user.id+" gameid"+result.gameId)
db.query('select * from `games` where id=? and userId=?', [result.gameId, user.id], function(err, rows, fields) {
if (err) {
console.log('error while getting game', err);
res.sendStatus(500);
return;
}
if (rows.length==0) {
console.log('no such game id='+result.gameId, err);
res.sendStatus(400);
return;
}
var game = rows[0];
if (game.finished) {
updateUserPlace(user.id, game.lives, game.score, function(err, usr) {
if (err) {
console.log("error while updating places", err);
res.sendStatus(500);
}
res.send(usr);
});
console.log('game already finished id='+result.gameId, err);
return;
}
async.series([
function(cb) {
db.query('update `games` set score=?, finished=1 where id=?', [result.score, result.gameId], cb);
},
insertTrack(result)
], function(err, results) {
if (err) {
console.log('cant insert track', err);
res.sendStatus(500);
return;
}
updateUserPlace(user.id, game.lives, result.score, function(err, usr) {
if (err) {
console.log("error while updating places", err);
res.sendStatus(500);
}
res.send(usr);
})
})
});
});
app.get('/api/rating', function(req, res, next) {
var from = (+req.query.from) || 0;
var size = (+req.query.size) || 10;
res.json({from : from, size: size, total: topPlaces.length, list: topPlaces.slice(from, from+size)});
});
//startup sequence
async.series( [updatePlaces],
function(err, results) {
if (err) {
console.log("cant connect to mysql or execute simple query for places", err);
return;
}
//start the server when we have user places
var server = require('http').Server(app);
if (server.listen(3025)) console.log("Web server listening localhost:3025");
});