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Added changelog.txt
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changelog.txt

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RC7 changelog:
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- More realistic 1911 safety (locks slide, only engages when slide is closed and hammer cocked)
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- Cannot rotate revolver cylinder when it is closed and hammer is cocked
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- 1911 magazine holds seven shots instead of eight
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- More realistic press-check to see if a round is in the chamber (hold t, then hold r), does not engage slide lock anymore
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- 1911 and Glock slides move back farther
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- Fixed Glock magazine floorplate visible even when gun is empty
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RC6 changelog:
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- Added Mini Maglite flashlight
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- Added Glock 17 with auto mod
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- Added Smith & Wesson Model 10 Victory revolver
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- Added option to bring guns closer to eye
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- Added a small chance to disable robots with non-vital hits
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RC5 changelog:
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- In-game options menu when you press escape
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--- separate volume controls for master/sound/voice/music
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--- mouse invert
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--- mouse sensitivity
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--- lock gun to center
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--- hold/toggle crouch
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- Fixed gun sight picture so all sights are level
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RC4 changelog:
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- Fixed problem with falling through the floor in one of the rooms
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- You can now remove rounds from a magazine with 'r' when gun is holstered (e.g. to combine two half-full magazines)
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- Made hover bots louder so they are easier to detect
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- Added a restart-game button in case you get stuck (hold 'L')
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- Fixed problem inability to run when gun is holstered
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- Disabled gun shadow (players report that it is weird to see a gun shadow without a body shadow)
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- Mouse cursor disappears automatically when alt-tabbing into the game
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- Splash screen correctly fades to black when starting new game
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- More descriptive input names in configuration window
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- Brighter muzzle flash illumination

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