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WaitPatternScanForm.Designer.cs
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namespace InspectorGadgetGui
{
partial class WaitPatternScanForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.timer = new System.Windows.Forms.Timer(this.components);
this.label = new System.Windows.Forms.Label();
this.progressBar = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// timer
//
this.timer.Enabled = true;
this.timer.Interval = 1;
this.timer.Tick += new System.EventHandler(this.timer_Tick);
//
// label
//
this.label.AutoSize = true;
this.label.Location = new System.Drawing.Point(9, 9);
this.label.Name = "label";
this.label.Size = new System.Drawing.Size(36, 13);
this.label.TabIndex = 1;
this.label.Text = "Label:";
//
// progressBar
//
this.progressBar.Location = new System.Drawing.Point(12, 34);
this.progressBar.Name = "progressBar";
this.progressBar.Size = new System.Drawing.Size(356, 23);
this.progressBar.TabIndex = 0;
//
// waitPatternScanForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(380, 76);
this.ControlBox = false;
this.Controls.Add(this.label);
this.Controls.Add(this.progressBar);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Name = "waitPatternScanForm";
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Timer timer;
public System.Windows.Forms.Label label;
public System.Windows.Forms.ProgressBar progressBar;
}
}