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Form3.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowkillSeedFinderGUI {
public partial class LoadoutWindow : Form {
public static LoadoutWindow? Instance { get; private set; }
private MainWindow? mainWindow;
public LoadoutWindow() {
InitializeComponent();
Instance = this;
}
private void LoadoutWindow_Load(object sender, EventArgs e) {
mainWindow = Application.OpenForms["Form1"] as MainWindow;
}
private void LoadoutWindow_SizeChanged(object sender, EventArgs e) {
}
private async void LoadoutWindow_FormClosing(object sender, FormClosingEventArgs e) {
if (!isClosing) {
isClosing = true;
List<Form> openForms = Application.OpenForms.Cast<Form>()
.Reverse()
.ToList();
foreach (Form form in openForms) {
await Task.Delay(100);
form.BringToFront();
if (!form.IsDisposed) {
form.Close();
form.Hide();
}
}
}
}
bool isClosing = false;
}
}