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Fix chest positions making it possible to get stuck
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Levels/Overworld.tscn

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Original file line numberDiff line numberDiff line change
@@ -52,22 +52,22 @@ STARTING_STATE = 1
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RANDOM_CHEST = true
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[node name="EarthChest" parent="YSortTileMap" index="7" instance=ExtResource( 4 )]
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position = Vector2( -100, 227 )
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position = Vector2( -100, 230 )
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STARTING_STATE = 1
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RANDOM_CHEST = true
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[node name="AirChest" parent="YSortTileMap" index="8" instance=ExtResource( 4 )]
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position = Vector2( 201, 225 )
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position = Vector2( 201, 229 )
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STARTING_STATE = 1
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RANDOM_CHEST = true
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[node name="AirChest2" parent="YSortTileMap" index="9" instance=ExtResource( 4 )]
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position = Vector2( 187, 225 )
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position = Vector2( 188, 229 )
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STARTING_STATE = 1
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RANDOM_CHEST = true
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[node name="EarthChest2" parent="YSortTileMap" index="10" instance=ExtResource( 4 )]
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position = Vector2( -171, 226 )
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position = Vector2( -171, 229 )
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STARTING_STATE = 1
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RANDOM_CHEST = true
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