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buffer: don't set zero fill for zero-length buffer
Instantiating a Buffer of length zero would set the kNoZeroFill flag to
true but never actually call ArrayBuffer::Allocator(). Which means the
flag was never set back to false. The result was that the next
allocation would unconditionally not be zero filled.
Add test to ensure Uint8Array's are zero-filled after creating a Buffer
of length zero. This test may falsely succeed, but will not falsely fail.
Fix: #2930
PR-URL: #2931
Reviewed-By: Rod Vagg <rod@vagg.org>
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