@@ -3146,46 +3146,46 @@ changes:
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-->
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* ` options ` {Object}
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- * ` IncomingMessage ` {http.IncomingMessage} Specifies the ` IncomingMessage `
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- class to be used. Useful for extending the original ` IncomingMessage ` .
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- ** Default:** ` IncomingMessage ` .
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- * ` ServerResponse ` {http.ServerResponse} Specifies the ` ServerResponse ` class
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- to be used. Useful for extending the original ` ServerResponse ` . ** Default:**
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- ` ServerResponse ` .
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- * ` requestTimeout ` : Sets the timeout value in milliseconds for receiving
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- the entire request from the client.
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- See [ ` server.requestTimeout ` ] [ ] for more information.
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- ** Default:** ` 300000 ` .
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+ * ` connectionsCheckingInterval ` : Sets the interval value in milliseconds to
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+ check for request and headers timeout in incomplete requests.
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+ ** Default:** ` 30000 ` .
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* ` headersTimeout ` : Sets the timeout value in milliseconds for receiving
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the complete HTTP headers from the client.
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See [ ` server.headersTimeout ` ] [ ] for more information.
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** Default:** ` 60000 ` .
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+ * ` insecureHTTPParser ` {boolean} Use an insecure HTTP parser that accepts
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+ invalid HTTP headers when ` true ` . Using the insecure parser should be
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+ avoided. See [ ` --insecure-http-parser ` ] [ ] for more information.
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+ ** Default:** ` false ` .
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+ * ` IncomingMessage ` {http.IncomingMessage} Specifies the ` IncomingMessage `
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+ class to be used. Useful for extending the original ` IncomingMessage ` .
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+ ** Default:** ` IncomingMessage ` .
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+ * ` keepAlive ` {boolean} If set to ` true ` , it enables keep-alive functionality
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+ on the socket immediately after a new incoming connection is received,
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+ similarly on what is done in \[ ` socket.setKeepAlive([enable][, initialDelay]) ` ] \[ ` socket.setKeepAlive(enable, initialDelay) ` ] .
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+ ** Default:** ` false ` .
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+ * ` keepAliveInitialDelay ` {number} If set to a positive number, it sets the
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+ initial delay before the first keepalive probe is sent on an idle socket.
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+ ** Default:** ` 0 ` .
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* ` keepAliveTimeout ` : The number of milliseconds of inactivity a server
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needs to wait for additional incoming data, after it has finished writing
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the last response, before a socket will be destroyed.
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See [ ` server.keepAliveTimeout ` ] [ ] for more information.
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** Default:** ` 5000 ` .
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- * ` connectionsCheckingInterval ` : Sets the interval value in milliseconds to
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- check for request and headers timeout in incomplete requests.
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- ** Default:** ` 30000 ` .
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- * ` insecureHTTPParser ` {boolean} Use an insecure HTTP parser that accepts
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- invalid HTTP headers when ` true ` . Using the insecure parser should be
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- avoided. See [ ` --insecure-http-parser ` ] [ ] for more information.
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- ** Default:** ` false `
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* ` maxHeaderSize ` {number} Optionally overrides the value of
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[ ` --max-http-header-size ` ] [ ] for requests received by this server, i.e.
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the maximum length of request headers in bytes.
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** Default:** 16384 (16 KiB).
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* ` noDelay ` {boolean} If set to ` true ` , it disables the use of Nagle's
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algorithm immediately after a new incoming connection is received.
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** Default:** ` true ` .
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- * ` keepAlive ` {boolean} If set to ` true ` , it enables keep-alive functionality
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- on the socket immediately after a new incoming connection is received,
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- similarly on what is done in \[ ` socket.setKeepAlive([enable][, initialDelay]) ` ] \[ ` socket.setKeepAlive(enable, initialDelay) ` ] .
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- ** Default: ** ` false ` .
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- * ` keepAliveInitialDelay ` {number} If set to a positive number, it sets the
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- initial delay before the first keepalive probe is sent on an idle socket .
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- ** Default:** ` 0 ` .
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+ * ` requestTimeout ` : Sets the timeout value in milliseconds for receiving
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+ the entire request from the client.
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+ See [ ` server.requestTimeout ` ] [ ] for more information .
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+ * ` ServerResponse ` {http.ServerResponse} Specifies the ` ServerResponse ` class
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+ to be used. Useful for extending the original ` ServerResponse ` . ** Default: **
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+ ` ServerResponse ` .
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+ ** Default:** ` 300000 ` .
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* ` uniqueHeaders ` {Array} A list of response headers that should be sent only
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once. If the header's value is an array, the items will be joined
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using ` ; ` .
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