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Investigate current status of texture conversions tools available on the web and figure out which one we should use for the engine.
Options include, but are not limited to
Figure out if there is anything else.
The text was updated successfully, but these errors were encountered:
Looks like a good amount of work is going into Microsoft Texture tools. https://github.com/microsoft/DirectXTex
As far as I can tell so far -- its DX1 DDS based formats.
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Investigate current status of texture conversions tools available on the web and figure out which one we should use for the engine.
Options include, but are not limited to
Figure out if there is anything else.
The text was updated successfully, but these errors were encountered: