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Copy pathmountain1.tscn
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mountain1.tscn
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[gd_scene load_steps=5 format=3 uid="uid://8k5uaxmmcqtx"]
[ext_resource type="Script" path="res://addons/zylann.hterrain/hterrain.gd" id="1_idnxv"]
[ext_resource type="Resource" path="res://mountain1/data.hterrain" id="2_0hyyn"]
[ext_resource type="Script" path="res://addons/zylann.hterrain/hterrain_texture_set.gd" id="3_82e5t"]
[sub_resource type="Resource" id="Resource_weqit"]
script = ExtResource("3_82e5t")
mode = 0
textures = [[], []]
[node name="Mountain1" type="Node3D"]
[node name="HTerrain" type="Node3D" parent="."]
script = ExtResource("1_idnxv")
map_scale = Vector3(0.5, 1, 1)
centered = true
_terrain_data = ExtResource("2_0hyyn")
chunk_size = 32
collision_enabled = true
collision_layer = 1
collision_mask = 1
shader_type = "Classic4Lite"
custom_shader = null
custom_globalmap_shader = null
texture_set = SubResource("Resource_weqit")
render_layers = 1
cast_shadow = 1
shader_params/u_ground_uv_scale = 20
shader_params/u_depth_blending = true
shader_params/u_triplanar = null
shader_params/u_tile_reduction = null
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(-5.73432e-08, 0, -125.695, 0, 61.6536, 0, 1.31186, 0, -5.49431e-06, 7.77206, 60.4363, 3.39727e-07)
size = Vector3(1, 2.12184, 2.45007)