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base repository: ramsestom/Ogar
base: master
head repository: OgarProject/Ogar
compare: master
Commits on Aug 1, 2015
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Move tasks from if statments to functions
Kaiden Prince committedAug 1, 2015 Configuration menu - View commit details
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Switched from a bunch of if statments to a single case statment
Kaiden Prince committedAug 1, 2015 Configuration menu - View commit details
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renamed windows install script
Kaiden Prince committedAug 1, 2015 Configuration menu - View commit details
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Kaiden Prince committed
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modified .gitignore for linux start script
Kaiden Prince committedAug 1, 2015 Configuration menu - View commit details
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Commits on Nov 8, 2015
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Update cell.js and add custom speed support
The code checks the config for an option called playerSpeed and uses that value as the base of the player's speed.
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Add playerSpeed default to gameserver.js
Without this the game might crash if there is no gameserver.ini
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Merge pull request OgarProject#277 from maxmillion18/master
Add player speed option
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Commits on Dec 11, 2015
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Merge pull request OgarProject#301 from JCookie20001/patch-2
Added help command.
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Merge pull request OgarProject#300 from JCookie20001/patch-1
(Updated Botnames To Every Skin)
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Commits on Dec 12, 2015
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Commits on Dec 13, 2015
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Merge pull request OgarProject#304 from JCookie20001/patch-4
Added a title at the start.
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Commits on Dec 14, 2015
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Merge pull request OgarProject#303 from JCookie20001/patch-3
Removed skins that are no longer in agar.io
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Commits on Dec 23, 2015
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Merge pull request OgarProject#316 from jlachniet/master
More description on help menu
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Commits on Dec 24, 2015
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Added structure of arguments to help menu
BuildTools committedDec 24, 2015 Configuration menu - View commit details
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I've improved the colors. Now the colors are generated automaticaly and are much beautyful and much like the original agar.io colors.
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Commits on Dec 25, 2015
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Merge pull request OgarProject#318 from Tiberiu02/patch-3
Updated Colors
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I've found that is better to move cells close to the mouse first.
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I've found that the collision engine was wrong coded. After the changes I've made the collisions will be exactly like on the original agar.io
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Merge pull request OgarProject#320 from Tiberiu02/Tiberiu02-patch-1
Updated move engine
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Merge pull request OgarProject#322 from Tiberiu02/patch-5
Kickbot command
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Commits on Dec 26, 2015
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Ronit Sajeey aka. (_matias98_, LevnettUK_Ronit, ItzLevvie, LaishaBear and Castia994) committed
Dec 26, 2015 Configuration menu - View commit details
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Commits on Dec 27, 2015
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Merge pull request OgarProject#324 from rsajeey/patch-1
Added 22 more skins. {Tested}
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Merge pull request OgarProject#326 from Tiberiu02/patch-7
Added eject mass cooldown
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Commits on Dec 31, 2015
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Merge pull request OgarProject#333 from mrmarktyy/feature/food-grow
feature: add the ability for food to grow like agar.io
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Commits on Jan 1, 2016
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Merge pull request OgarProject#346 from llbraughler/master
Improvements to AI code
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Commits on Jan 2, 2016
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Merge pull request OgarProject#350 from mrmarktyy/bug/food-mass-grow
bug fixes for food mass grow feature
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Fixed bug (food grow feature) in Experimental Teams
Without this, you'll get an error TypeError: Cannot read property 'config' of undefined at Cell.Food (C:\Users\XXXX\Desktop\Ogar-master\src\entity\Food.js:11:24) at Cell.MotherCell.spawnFood (C:\Users\XXXX\Desktop\Ogar-master\src\gamemodes\TeamX.js:404:13) at Cell.MotherCell.update (C:\Users\XXXX\Desktop\Ogar-master\src\gamemodes\TeamX.js:341:18) at Mode.TeamX.updateMotherCells (C:\Users\XXXX\Desktop\Ogar-master\src\gamemodes\TeamX.js:47:16) at Mode.TeamX.onTick (C:\Users\XXXX\Desktop\Ogar-master\src\gamemodes\TeamX.js:299:14) at GameServer.gamemodeTick (C:\Users\XXXX\Desktop\Ogar-master\src\GameServer.js:367:19) at GameServer.mainLoop (C:\Users\XXXX\Desktop\Ogar-master\src\GameServer.js:387:29) at wrapper [as _onTimeout] (timers.js:275:19) at Timer.listOnTimeout (timers.js:92:15)
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Merge pull request OgarProject#353 from ItzLevvie/patch-1
Fixed bug (food grow feature) in Experimental Teams
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Without this, you'll get an error ``` TypeError: cell.simpleCollide is not a function at Mode.Teams.onCellMove (C:\Users\XXXX\Desktop\Ogar-master\src\gamemodes\Teams.js:105:23) at Cell.PlayerCell.calcMove (C:\Users\XXXX\Desktop\Ogar-master\src\entity\PlayerCell.js:84:25) at GameServer.updateMoveEngine (C:\Users\XXXX\Desktop\Ogar-master\src\GameServer.js:531:14) at GameServer.cellTick (C:\Users\XXXX\Desktop\Ogar-master\src\GameServer.js:351:10) at GameServer.mainLoop (C:\Users\XXXX\Desktop\Ogar-master\src\GameServer.js:385:29) at wrapper [as _onTimeout] (timers.js:275:19) at Timer.listOnTimeout (timers.js:92:15) ``` NOTE: This error occurs when you add bots to Teams, Zombie or Zombie Team.
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Merge pull request OgarProject#354 from ItzLevvie/patch-1
Fixed bug when adding bots to Teams, Zombie or Zombie Teams.
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Commits on Jan 5, 2016
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Merge pull request OgarProject#359 from EvanCarroll/master
fixed to use new version of ws (compatable with modern node)
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Commits on Jan 6, 2016
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Coordinate system obfuscation as an anti-bot measure
Each client is provided with a different, randomized coordinate system. This thwarts communication between minion bots and a cheating player.
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Merge pull request OgarProject#363 from scholtes/security-fix-1
Coordinate system obfuscation as an anti-bot measure
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