@@ -273,19 +273,20 @@ There are two main ways to find where a given error is emitted:
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- ` grep ` for either a sub-part of the error message/label or error code. This
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usually works well and is straightforward, but there are some cases where
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- the error emitting code is removed from the code where the error is
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+ the code emitting the error is removed from the code where the error is
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constructed behind a relatively deep call-stack. Even then, it is a good way
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to get your bearings.
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- - Invoking ` rustc ` with the nightly-only flag ` -Z treat-err-as-bug=1 ` , which
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+ - Invoking ` rustc ` with the nightly-only flag ` -Z treat-err-as-bug=1 `
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will treat the first error being emitted as an Internal Compiler Error, which
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- allows you to use the environment variable ` RUST_BACKTRACE=full ` to get a
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+ allows you to get a
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stack trace at the point the error has been emitted. Change the ` 1 ` to
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- something else if you whish to trigger on a later error. Some limitations
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- with this approach is that some calls get elided from the stack trace because
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- they get inlined in the compiled ` rustc ` , and the same problem we faced with
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- the prior approach, where the _ construction_ of the error is far away from
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- where it is _ emitted_ . In some cases we buffer multiple errors in order to
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- emit them in order.
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+ something else if you wish to trigger on a later error.
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+
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+ There are limitations with this approach:
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+ - Some calls get elided from the stack trace because they get inlined in the compiled ` rustc ` .
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+ - The _ construction_ of the error is far away from where it is _ emitted_ ,
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+ a problem similar to the one we faced with the ` grep ` approach.
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+ In some cases, we buffer multiple errors in order to emit them in order.
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The regular development practices apply: judicious use of ` debug!() ` statements
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and use of a debugger to trigger break points in order to figure out in what
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