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Splinter Cell 1 had Z-ordering issues, which were fixed in version 0.8.30. However, this introduced a new issue where shadows flicker and show artefacts when moving the camera, in areas where shadows previously did not render (941) due to the Z-ordering bug. You can see this by using the unlock all levels profile (!LAMAUDITE!) and picking the level 0_0_3_ Training or 2_2_1_ Kalinatek.
Base.Profile.2025.03.08.-.22.43.15.01.mp4
Expected Behavior
The shadows should not flicker or show artefacts.
xemu Version
0.8.30
System Information
Windows 10
R7 7800x3D
RTX 5080
Nvidia 572.47 Driver
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Title
https://xemu.app/titles/5553000c/
Bug Description
Splinter Cell 1 had Z-ordering issues, which were fixed in version 0.8.30. However, this introduced a new issue where shadows flicker and show artefacts when moving the camera, in areas where shadows previously did not render (941) due to the Z-ordering bug. You can see this by using the unlock all levels profile (!LAMAUDITE!) and picking the level 0_0_3_ Training or 2_2_1_ Kalinatek.
Base.Profile.2025.03.08.-.22.43.15.01.mp4
Expected Behavior
The shadows should not flicker or show artefacts.
xemu Version
0.8.30
System Information
Windows 10
R7 7800x3D
RTX 5080
Nvidia 572.47 Driver
Additional Context
No response
The text was updated successfully, but these errors were encountered: