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Copy file name to clipboardexpand all lines: android/assets/jsons/translations/Croatian.properties
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@@ -397,9 +397,7 @@ Four Corners = Četiri Ugla
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Archipelago = Arhipelag
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Inner Sea = Unutarnje More
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Perlin = Perlinov Šum
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# Requires translation!
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Small Continents = Mali Kontinenti
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# Requires translation!
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Fractal = Fraktal
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Select players from starting locations = Odaberi igrače s početnih lokacija
@@ -2542,6 +2540,8 @@ upon losing the [promotion] status = gubitkom [promotion] statusa
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upon losing at least [amount] HP in a single attack = nakon gubitka najmanje [amount] Životnih Bodova u jednom napadu
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upon ending a turn in a [tileFilter] tile = po završetku poteza na [tileFilter] polju
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upon discovering a [tileFilter] tile = nakon otkrivanja [tileFilter] polja
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# Requires translation!
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upon entering a [tileFilter] tile =
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for [amount] turns = za [amount] poteza
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hidden from users = skriveno od korisnika
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for every [countable] = za svaki [countable]
@@ -7190,3 +7190,4 @@ Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile o
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Founding Cities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. = Osnivanje gradova\nNaseljenik je jedinica koja može osnovati novi grad. Možete izgraditi jedinicu Naseljenika u gradu s najmanje 2 stanovnika, a zatim ih premjestiti na dobru lokaciju kako biste osnovali novi grad. To će obično biti vaš glavni način stjecanja više gradova.
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Food conversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. = Pretvorba hrane u proizvodnju\nTijekom izgradnje Naseljenika, grad neće rasti. Umjesto toga, 1., 2., 4., a odatle svaki 4., višak Hrane (Rast) pretvara se u Proizvodnju, a ostatak viška Hrane se gubi.
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