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Thanks for the library, just what i needed, but...
if (!edgeOffset || edgeOffset !== 0) { // When scrolling, this amount of distance is kept from the edges of the scrollContainer: edgeOffset = 9 //px }
... If edgeOffset is false (0, null, undefined), or it's not exactly 0...
That conditional can never fail, so it always set's the offset to 9px!
The text was updated successfully, but these errors were encountered:
Oops, that should be obviously &&
&&
Sorry about that. Will release a fix soon.
Sorry, something went wrong.
0a9ceb0
Hi @eddts, this is now fixed in 3.0.2
Brilliant, thanks again for library!
zengabor
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Thanks for the library, just what i needed, but...
if (!edgeOffset || edgeOffset !== 0) { // When scrolling, this amount of distance is kept from the edges of the scrollContainer: edgeOffset = 9 //px }
... If edgeOffset is false (0, null, undefined), or it's not exactly 0...
That conditional can never fail, so it always set's the offset to 9px!
The text was updated successfully, but these errors were encountered: