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[Crash]: Immersive Engineering Fluid Router GUI Cannot encode empty FluidStack #2337

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leagris opened this issue Mar 3, 2025 · 2 comments
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Crash Game crash Mod Bug Issue within or caused by a mod Reported to Mod Dev This issue has been reported to a developer of the mod

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@leagris
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leagris commented Mar 3, 2025

Possible Fixes

Yes

Modpack Version

2.38

What happened?

All The Mods 10 - 2.38 crashed. The logs have been uploaded to gnomebot.dev:

latest.log | debug.log head / tail (~23MB & ~181k lines) | crash-2025-03-03_15.48.33-client.txt | ftb-app-electron.log | KubeJS: client.log / server.log / startup.log | crash_assistant_app.log

Mod list changes beyond the modpack:

Updated mods:
�[2;34mimmediatelyfast�[0m (�[2;31m1.3.5+1.21.1�[0m > �[2;32m1.3.4+1.21.1�[0m)

Reported upstream: BluSunrize/ImmersiveEngineering#6172

Crash Log

https://gnomebot.dev/paste/mclogs/fSfBtwa

Latest.Log

https://gnomebot.dev/paste/mclogs/SGtmO76

@leagris leagris added the Crash Game crash label Mar 3, 2025
@leagris
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leagris commented Mar 4, 2025

Fix pending approval: BluSunrize/ImmersiveEngineering#6173

@TheBedrockMaster TheBedrockMaster added Reported to Mod Dev This issue has been reported to a developer of the mod Mod Bug Issue within or caused by a mod labels Mar 5, 2025
@leagris
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leagris commented Mar 6, 2025

My patch also fixes another bug that prevents the Fluid Router from working in multiplayer.

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Labels
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