A monster truck driving simulator developed in Vulkan with procedural terrain generation and rigidbody physics. Tested on Linux and wayland. Can be built using Zig or Cmake.
document_5872780028185415198.mp4
This project can be developed using Visual Studio Code with the provided dev container. The container includes all necessary dependencies for building with both Zig and CMake.
- Run
zig build
in the project root - Built binary will be in
zig-out/bin/CGProject
- Create build directory:
mkdir build && cd build
- Configure:
cmake -G Ninja ..
- Build:
ninja
- Built binary will be in
build/CGProject
zig build run
# or
zig-out/bin/CGProject
build/CGProject