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computer-graphics-project-2022

A monster truck driving simulator developed in Vulkan with procedural terrain generation and rigidbody physics. Tested on Linux and wayland. Can be built using Zig or Cmake.

document_5872780028185415198.mp4

Development Environment

This project can be developed using Visual Studio Code with the provided dev container. The container includes all necessary dependencies for building with both Zig and CMake.

Compile with Zig (Recommended)

  1. Run zig build in the project root
  2. Built binary will be in zig-out/bin/CGProject

Compile with CMake

  1. Create build directory: mkdir build && cd build
  2. Configure: cmake -G Ninja ..
  3. Build: ninja
  4. Built binary will be in build/CGProject

Run the Project

Using Zig Build:

zig build run
# or 
zig-out/bin/CGProject

Using CMake Build:

build/CGProject

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